If I speak to people that have been doing the raids for the majority of the time, they speak about hundreds of shards and energy. Not to mention their reaching Level 32 earlier and having weapons generally superior to counterparts in the Iron Banner, or via crucible drops.
Its an unreasonable im-balance in player performance/acquisitions.
I think Destiny would do well to either: (1) close the gap by greatly increasing the rewards for playing in crucible; or (2) just straight out announce that destiny is a Raiding & Nightfalling game and the Crucible is just an ancillary activity, so if players prefer the crucible, they should look to another game developer.
EDIT: The reasons for Raiding or not-raiding are inconsequential.
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1 ReplyOf course the crucible is ancillary. If you really want to play competitive pvp, pick up the new CoD. I don't raid, but I understand that the whole point of getting better gear to reach the level cap is to make completing the raid easier. Your problem with a lack of materials can be somewhat mitigated by doing the daily heroic quest everyday. Other than that, find a few people on destinylfg.com and run the first couple parts of VoG.