Disagree:
1. Weapons of Light is always useful for any activity. A 32% boost to damage is nothing to scoff at. The bubble can also blind enemies if you're running saint 14, turning a defensive super into an offensive weapon.
2: Blessing of light on HM Crota's End (over shield; helps mitigate dmg on teammates).
3. Flashbangs for blinding are always useful. Especially useful when you have 2 through Armamentarium. You can, for example, blind sword bearers during CE bridge encounter, or the ogres. In VoG you can blind minotaurs/praetorians (like the one on Venus/Future).
4. Highest jump.
5. Activating bubble heals you (HM CE). Shoulder charge and storm grip heal you (HM CE).
[u]PvP[/u]
1. Shoulder charge
2. Lighting grenades (2 with Armamentarium)
3. Highest jump
4. Suppressor grenades
5. Weapons of light, again. Turns your last word into a two shot kill weapon (150 dmg head shots)... For the whole team. I'm also pretty sure it turns your melee into a single hit kill.
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