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2/13/2015 7:16:39 PM
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You PvE people have raids.. Nuff said
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  • You are a special kind of stupid to think the raids are special events...

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  • They're pretty -blam!-ing special.

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  • Considering you can be done with the raids for the week in a few hours for all 3 characters it's not that special. They're not that difficult anymore. The pve aspect is the main point of the game why not give more spacial event events for it.

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  • [quote]The pve aspect is the main point of the game[/quote] False

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  • [u][/u]

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  • That woulda been great to have on hand. Unfortunately, reaction images don't make you any less wrong. Crucible is a solid half the game. You can ignore it if you want, but it's the truth.

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  • PVE: A "story" mode, patrols, strikes, raids, nighfalls, weekly heroic, dailys, 4 planets to explore, bounties that are actually worth doing PVP: A half ass remake of the halo matchmaking. Half of the game? HAAAAA The game obviously revolves around the pve aspect. Everything has to be nerfed and balanced to hit pvp. And hinders pve.

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  • Which's why half the bounties are for Crucible and 4/5 major gear vendors take crucible marks, yeah? Your little description of "PvE" content could be matched with my listing of the Crucible gamemodes. Same shit, really. I'm getting really tired of explaining this shit, but PvE doesn't have to be balanced. A badass weapon outperforming everything else only harms the mobs. That's how solo RPGs handle level progression. PvP actually needs to be roughly fair. Not that this round of changes matter in the slightest. Oh no, -2.7% damage. That'll sure cripple your ability to use it.

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