[b]Halo: Sins of the Prophets[/b]
Sins of a Solar Empire mod | TBD
[url=http://www.moddb.com/mods/halo-sins-of-the-prophets]Link![/url]
So this is a mod for Sins of a Solar Empire, one of, if not the best Space RTS to date.
[url=http://www.moddb.com/mods/halo-sins-of-the-prophets/videos/sotp-logo-intro]New videos!!![/url]
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Halo: Sins of the Prophets
SotP ushers in a new era of strategic, fast paced, Halo space warfare. You'll command multiple armada's across an entire theatre of war.
Factions
Take control of diverse factions in response to a rather hostile galaxy.
The first two factions to be completed will likely be the Covenant and United Nations Space Command (UNSC), but both the Flood and the Forerunner Remnant are currently in the conceptual stages as well.
Combat
Combat is now always decisive. At the start of a conflict, it becomes fairly obvious if you have momentum in the battle. You won't see a drawn out battle with ships soaking up damage like sponges. In response to the increased mortality rate for ships, the population cap has been raised dramatically. Expect to see massive battles.
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So flood, you psyched?
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[quote][b]Posted by:[/b] Chris Gotham I just looking at their mod page and reading the comment section. And to note - No. It's nowhere near completion. They haven't even released a Beta yet. They're focus is mostly on the UNSC and Covenant now, but they're also including the Forerunners and Flood as factions. [/quote] It's not coming out tomorrow, but they have most of the balance and gameplay down, just improving models and tweaking balance. Besides, "Halo Space RTS coming out at some indefinite point in the future" doesn't sound like something anyone would click on. Yellow journalism ftw! Edit: K... why do people keep reporting me? [Edited on 05.02.2012 8:46 PM PDT]