JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Kyle: 2/2/2015 1:49:21 PM
5

Why Don't Exotic Primaries Have Damage Types?

Legendaries<RaidLegendaries<Exotics<RaidExotics? So... raid legendaries have damage types. So why can't exotics? It would really make an exotic primary worth the slot with damage burns in nightfalls, and enemy shields. Some exotic primaries even look like they should have arc, solar, or void damage. (Hard Light, The last Word, Thorn, Bad Juju) This is how the weapons damages should be set. Hard Light : Arc Bad Juju: Void Thorn: Void MIDA Multi Tool: Ability to switch between Solar/Arc/Void Universal Remote: Solar Hawkmoon: Arc Red Death: Void Monte Carlo: Arc Suros: Solar No Land Beyond: Solar 347 Vesta Dynasty: Solar Fate of All Fools: Arc (Edit 1: freefallrexe's idea with mida)

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon