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4/11/2012 1:28:19 AM
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Halo 4 pics from GI including new concept art.

I'm not posting scans but a french Halo site posted some epic pics that appeared in that magazine, just posting 'em cause most people on this site haven't seen all pics from GI yet, judging from the threads here: [url=http://www.halodestiny.net/news-1898-images-in-game-en-haute-definition.html#skip]Sexy graphics, best looking Cortana,...[/url] [url=http://www.halodestiny.net/images/news/halo_4_gravity_well_artwork_josh_holmes.JPG]Gravity Well[/url] [url=http://www.halodestiny.net/news-1897-gameinforme-devoile-de-nouveaux-artworks.html#comments]Banshees, Skybox,...[/url] What do you think of these? [Edited on 04.10.2012 5:44 PM PDT]
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  • "It's going to be fantastic because graphics are good!" Yet this the same Flood who constantly argue 'game-play over graphics'... And we have yet to see any substantial game-play. Personally though, I'm still not bought onto the idea of Halo 4. I wished Halo would of died at the end of Halo 3 if I'm being honest. The thing that bugs me the most though is that canon-wise. Reach would be the first Halo game. Throughout Halo 1, 2, ODST and 3 there were no armour abilities, even when humans are fighting the Covenant and the Flood. My question is how on earth did they become revived when there is no longer any enemy to fight? It makes no sense canon wise, the assumption I've made is it it just a fan pleaser, because they know fans would complain that they miss Reach's AA's. Multiplayer wise I'm not happy with the changes. Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.

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