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Destiny

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Edited by KUNGFU-AZZAZZIN: 1/21/2015 7:09:49 PM
2

Subclass Contest: Make a subclass

Here's the contest: Come up with a subclass for any class but IT HAS TO BE AN ELEMENT THAT THE CLASS DOESN'T HAVE YET! (Hunter will have void, etc.) Winner will be selected on Friday morning by community!! [b]Rules[/b]: Make a super A melee ability At least one grenade [b]Optional[/b]: A jump Passive abilities Ready? GO! [u]please keep this post high![/u]

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  • Hunter : Void Bow Titan : Op fire hammer Warlock: dark sidious arc super

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  • Hunter - Void subclass [b]Specter[/b] "Haunt your foes with the power of the void." Grenades: •Wraith: Goes in a straight line after being thrown and chases anyone it goes near •Shade: Breaks on impact & blinds enemies •Bind: Damages enemies & slows movement speed Blink: •Better Control: Blinks where you are looking(instead of where you are moving) •Increased Distance: Blink goes farther •Shadow Bridge: Jumping while sprinting creates a ghost bridge under your feet that you can jump from again Super: Phantom Bow - Summon a phantom bow that shoots a cone of arrows, killing anyone they touch(or doing massive damage in the case of a boss/ultra •Echo: The points of contact pulsate damaging nearby enemies •Ghost: You become transparent for a short while after activating your super •Armored Archer: Gain increased protection while your super is active Hidden Blade: Teleports behind target & deals extra damage •Toxic Edge: Poisons target, causing damage over time •Vampiric Touch: Grants a shield if target is killed •Ambush: Grants invisibility for a short time Stats 1: •Path Forgotten: Speed & toughness •Path Forbidden: Battle recovery & speed •Path Unknown: Battle recovery & toughness Perks 1: •Rogue Movement: Move faster and slide farther •Evasion: Gain slight damage protection while invisible •Bending Light: Harder to see while invisible Stats 2: •Way of the Drifter: All Attributes •Way of the Fearless: Toughness at all costs •Way of the Nomad: Maximum battle recovery Perks 2: •The Escape: Gain invisibility when weak •Scavenge: Ammo pickups reduce grenade and melee cool downs •Large Quiver: Reduces cool down of Super

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