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#Halo

3/30/2012 8:30:16 PM
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What happened to Halo 2 PC?

I remember Major Nelson's Xbox Live Activity List used to show Halo 2 PC as the number one most played Games For Windows Live Game. But then recently, it just dissapeared from the list completely. It wasn't a gradual drop or anything. It just vanished. I'm pretty sure quite a lot of people still play Halo 2 PC, at least more than those playing the bottom 5 games on the list. So does anybody know what happened? Or is this Microsoft's attempt to get people to forget about Halo 2 PC and cover up its existence?
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  • [quote][b]Posted by:[/b] Dr Syx [quote][b]Posted by[/b]: General Heed Microsoft succeeded in achieving what they were marketing with cross-platform game. They wanted to determine a winner. And if what you say is true, then a winner was determined (though I know for a fact that I never noticed any significant skill gaps when playing from either platform). I'm not advocating either input method, I'm just saying that I didn't notice a huge advantage on either side. I think at the very least, the top console gamers are able to hold the line against PC gamers. Perhaps that was what I was witnessing.[/quote]I think the problem here is that you think of Microsoft as genuinely interest in finding out who had the superior tools for FPS gaming. Like you said, it was a giant marketing strategy and a part of that strategy was to prove that a controller was just as good as a keyboard/mouse. They wanted to take the rest of the FPS market from the PC. It's obvious. Halo was the driving force behind the Xbox selling and it was because it was a successful console shooter and Microsoft marketed their console/controller for being the key to it. They tried as hard as they could to sabotage the controls on all their first party GFWL games just to make sure people thought the mouse was worse. It's painfully obvious. From all the debates we have, it's obvious you put [i]way[/i] too much trust in the word of Microsoft. You seem to be unable to read between the lines when it comes to their true objectives. The entire marketing strategy failed because it didn't prove controllers were better, PC gamers see GFWL as a thing that often causes them [i]not[/i] to buy the game, most the games using GFWL have a ton of broken systems, it's an extreme resource hog which causes pretty much every game that's on it to be unoptimized and they failed at attempting to charge us for features we've had since the '90s. Their attempt was absolutely terrible and it failed. There's no debating that at all. [quote][b]Posted by:[/b] Wilis_kid It may however, happen if a large developer like Valve manages to pull it off with a triple A franchise. Only time will tell.[/quote]They need to open it where you can use a keyboard/mouse for the 360/PS3 versions of the games or simply keep it to cooperative games instead of competitive. That's the only way I really see it working.[/quote] If Microsoft really wanted to sabatage PC FPS games, why not just simply not release those games? Why would they even bother making all those games cross-platform? The best way they can sell the Xbox 360 controller as "better" would be to make all the top FPS games Xbox 360 exclusives. In fact, exclusivity is the ultimate marketing strategy. It's what made the original xbox famous with Halo. If they made all the games Xbox 360 exclusives, nobody would even know what using a mouse and keyboard would be like on those games. And it would force people to buy Xbox 360's if they really wanted to play those top games. Also, if i'm not mistaken, GFWL was always free from the beginning, mostly. The gold membership was only for matchmaking and gold-exclusive servers. But otherwise, you could still join any multiplayer server you want through server lists. At least that's how it was with Halo 2 Vista. My friend thought he had to pay completely for GFWL, and I didn't know any better back then, so I loaned him my Gold account from the Xbox 360 so he could play online with all features while getting me achievements at the same time. But I later found out that you could still play online with a silver account. But I do agree it was ridiculous that they would try to charge people for online PC gaming.

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