[b][u]Visor:[/u][/b]
[b]Recruit[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Visual Intelligence System, Reconnaissance [VISR] software manages the Spartan's disparate sensor feeds, battlenet links, and suit diagnostic messages.
[b]Cyan[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Too expensive to be universally deployed, VISR 4.03 hardware is protected against electromagnetic interference, shock, and corrosive atmosphere.
[b]Frost[/b]
[u]Manufacturer: Lethbridge Industrial[/u]
With its integral climate module and multi-layer insulation the VISR 4.05 assembly can function in extreme temperatures and exotic cryogenic atmospheres.
[b]Blindside[/b]
[u]Manufacturer: Imbrium Machine Complex[/u]
Frowned upon by UNSC staff officers, VISR 4.05 sacrifices strategic situational awareness for improved performance in small-unit actions.
[b]Sunspot[/b]
[u]Manufacturer: Acheron Security[/u]
The VISR 4.06 system utilizes a dedicated deconfliction agent which effectively curates the deluge of information competing for the Spartan's attention.
[b][u]Body Armor:[/u][/b]
[b]Recruit[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.
[b]Nightfall[/b]
[u]Manufacturer: Cascade Stronghold Technology[/u]
Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
[b]Mark VI Gen1 - Scarred[/b]
[u]Manufacturer: Materials Group[/u]
The MARK VI was able to remain functional until all of its triply-redundant auto-repair and bypass nodes failed.
[b]Mark VI Gen1[/b]
[u]Manufacturer: Materials Group[/u]
Technically obsolete, the MARK VI [GEN1] Mjolnir armor maintains a legendary luster among Spartans and the general public.
[b]Air Assault[/b]
[u]Manufacturer: Naphtali Contractor Corporation[/u]
AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
[b]Recon[/b]
[u]Manufacturer: Imbrium Machine Complex[/u]
RECON armor is fitted with emissions baffling and plasma electronic support activity sensors for observation missions behind enemy lines.
[b]Aviator[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
[b]Helioskrill[/b]
[u]Manufacturer: Kolaar Manufactorum[/u]
The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
[b]Recruit BRN[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.
[b]Athlon[/b]
[u]Manufacturer: Misriah Armory[/u]
Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
[b]Warrior[/b]
[u]Manufacturer: Materials Group[/u]
The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
[b]Defender[/b]
[u]Manufacturer: Imbrium Machine Complex[/u]
The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
[b][u]Helmet:[/u][/b]
[b]Recruit[/b]
[u]Manufacturer: Hannibal Weapons Systems[/u]
Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
[b]Nightfall[/b]
[u]Manufacturer: Cascade Stronghold Technology[/u]
Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available.
[b]Mark VI Gen1 - Scarred[/b]
[u]Manufacturer: Materials Group[/u]
Constructed with the utmost care and multiply redundant systems, MARK VI helmets can remain functional even after horrendous damage.
[b]Mark VI Gen1[/b]
[u]Manufacturer: Materials Group[/u]
The distinctive silhouette of the MARK VI GEN1 helmet remains one of the most powerful symbols of the Human-Covenant War.
[b]Air Assault[/b]
[u]Manufacturer: Naphtali Contractor Corporation[/u]
The AIR ASSAULT helmet's long range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
[b]Recon[/b]
[u]Manufacturer: Imbrium Machine Complex[/u]
The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
[b]Aviator[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spsrtan-IV pilots unparalleled control over their aircraft.
[b]Helioskrill[/b]
[u]Manufacturer: Kolaar Manufactorum[/u]
Such is the skill of the HELIOSKRILL's artisan-armorer designer that even the heavily classified and encrypted Mjolnir neural interface protocols were reverse engineered.
[b]Recruit BRN[/b]
[u]Manufacturer: Hannibal Weapon Systems[/u]
Though largely confined to War Games, custom patterns can be applied to RECRUIT armor before fitting.
[b]Athlon[/b]
[u]Manufacturer: Misriah Armory[/u]
The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of the Spartan physiology.
[b]Warrior[/b]
[u]Manufacturer: Materials Group[/u]
The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
[b]Defender[/b]
[u]Manufacturer: Imbrium Machine Complex[/u]
It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
[b]Scout[/b]
[u]Manufacturer: Materials Group[/u]
Materials Group tested various form factors of the SCOUT helmet, before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
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I hope they bring back the FOTUS!
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Copy and paste Call of Halo. why am i not surprised....... but mentioning how degradable it is that you now have forced armor where halo 3,R,4 let us 100% customize our Armour
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HelioSkrill, Nightfall and Athlon. Are these the only new ones? Not counting the damaged armour set. The rest were in Halo 4 were they not?
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Finished the list. Had to post it early originally due to plans I had made.