Okay, so I know for a fact that a large number of my fellow guardians are annoyed by the lack of a trading system. That's why I came up with this pretty decent idea as to how a trading system could be implemented without it being the biggest cheese ever.
Okay, to make a trade between two people, there are requirements.
1) You [i]MUST[/i] have been in the mission in which the person got the gear.
For example, if your teammate were to get the Mythoclast in the VoG and he were willing to give it away, you [i]have[/i] to have been in the VoG [i]with[/i] him for the entirety of the mission.
2) The two people trading must be in the same league/group (whatever).
This rule is just set in just to make the use of leagues a little more entertaining and useful.
3) The two people trading must have at least 10 hours of active play time with each other. In this time, the two of you must each get 1,000 kills.
This actually gives this one requirement, two requirements.
•10 hours of shared game time.
•Get 1,000 kills each in the presence of the other player.
Of course, the third requirement will only be done once. Once the two of you have fulfilled this, you can trade your hearts out. (Or until rule 4 kicks in)
This right here is the holy grail of cheese breaker. That way, there's no, "Just invite me to your league so we can trade." or "Just invite me to your league and we can just go AFK in the Cosmodrome." crap.
4) Limit of only 5 trades a week.
This rule is actually bendable. I'll leave this one up to you guys. I just feel as if 5 is a comfortable number but the idea that the number of trades permitted revolves around the current players level is also a cool little thought.
Thanks for reading!
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The first rule is no good The second is null, the third will account for both of the two So basically there would be no good way to trade in destiny...