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#Halo

1/4/2012 2:13:37 AM
51

Been replaying Combat Evolved

I have replayed the campaign up until the beginning of the Library With background knowledge, its a lot easier to navigate. And its also been quite fun. I managed to get a banshee on AotCR. And i discovered the pistol is very effective against Wraiths. So yes, the 'maze' stuff isnt exactly true.
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#Halo #HaloCE

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    MR RATCHET
    MR RATCHET

    Youtube - MR RATCHET - old

    [quote][b]Posted by:[/b] Mark V guy [quote][b]Posted by:[/b] Sliding Ghost Halo 2 gives you many opportunities to come up with strategies. As much as i like Halo 3, admittedly that game was a bit linear, but Halo 2 presented many open situations where you could basically do what you wanted to clear the area[/quote]The guy has a point. Other than Elites and Grunts, the others just aren't interesting: Brutes and Jackals (Uprising), Flood and Sentinels (Oracle), Heretics (The Arbiter). They are not at all fun to fight, although Heretics do have potential. Anyways, H2 does give opportunities to come up with strategies, but that's only when you think in an unorthodox manner, think outside the Xbox, work that creative noggin. Most people don't do that, which is why on higher difficulties, other than the noob combo, other strategies are mostly nonextant. Skulls are probably the best thing to strategy in H2 because they alter the gameplay and don't give enemies extreme advantages: Mythic doesn't affect their stumbling animation. Ghost may neutralize that but it doesn't stop you from assassinating Elites. It only removes opportunity to assassinate enemies like Grunts and Jackals. Sputnik, Envy, and Black Eye give major advantages to the player, as well as Catch. The only extreme advantage for enemies has to be Armory. Assassins is kinda bad, but that's because allies can't see them. As a result, the friendly AI don't benefit from their enhanced health and intelligence. One of the reasons I like H2 LASO has to because it allows me to ascertain enemy spawns even more so I'm prepared most of the time. Oracle, CS, GJ. With skulls, these levels become much more pleasant (except Uprising, that's still dull, and Metropolis, that's still a pain in the ass).[/quote] Why dont you like Uprising? Or Metropolis? I like those levels[/quote] Legendary, I can vouch for Metropolis being a pain. Jackal Snipers as you come out of the tunnel don't stop spawning...it forces you to move up so they don't. At least, I think that's what Sliding Ghost was getting at.

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