Make a difficulty that allows no spawning, one death results in mission restart but gives huge rewards
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#feedback
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I'm good. hardcore in shared world shooters is... well... a lot more hardcore then that. I do endorse mission playthroughs Halo iron skull style, but there's a lot of modifications they would need to make to truly make it hardcore. Besides, we got strikes and raids. Not much more hardcore then soloing a hard strike near your level or a raid on hard mode so...