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#Gaming

Edited by Tyger: 8/22/2014 12:19:52 PM
32

will always online and "seamless matchmaking" define this gen?

This is definitely the trend at the moment. The Crew, Destiny, The Division, The Tomorrow Children, No Man's Sky, Warframe and kind of Titanfall and Evolve... I'm sure many more as well. All these games are always connected to the internet and need that for many of the games mechanics. The foundation of these games was built around you being connected to other people. Is this what we can expect from this gen? Devs trying to create living worlds full of players? We're also seeing a major influx of MMO's coming to consoles. FF14, ESO, planet side, day z, and more. I personally hope this is just a fad. While I love co op, I would rather see devs use other methods to bring their worlds to life rather than throwing other players into mine. What's your opinion on the trend?
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  • I think the always online is super rad as a bonus feature, and it's great that so many games have it as an option. But I think it's pathetic if that defines the "next gen experience," because games like Dark Souls and Destiny basically have those features already on the last generation of consoles. Hopefully we just keep it as a great feature and don't try to milk it for the next 10 years until new consoles come out.

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