Thanks for the list. It's a shame everything is so repetitive.
I only count 10 Strikes mission, everything else listed is a repeat at a higher level. I won't count Nightfall as something different until I see it plays differently and it not just some adjustment of equipment levels with enemy AI and players. I want to see different enemies in different locations and that they behave differently than the standard Destiny AI.
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I get you we don't know yet we see why happens
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Edited by Dieharderxx: 8/13/2014 12:08:02 AMYep, I'll be on the reviews as soon as they come out to see what they will be saying about strikes and nightfall and other forms of missions.
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on higher levels yes, but with a different setup, more challenging and different rewards(better, obviously), what's the problem with that?
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My bet is that they are taking one strike mission, give it 4 higher levels but the mission plays the same way each time. Very boring. That is what is wrong with it. They advertise there is lots of content yet I get to play the same mission over and over again against 'so so' AI. It would be another thing if it was against human players but it's just AI. The AI likely won't be any more challenging at higher levels, it is just that your equipment will likely worse than the enemies. By the third time through a strike mission, you likely start saying to yourself "And this enemy will pop out here, then 2 seconds later, this one will come out here and then the mini boss will appear over there."