JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by ExpBountyHunter: 7/31/2014 2:00:11 AM
33

Why raids should Not have LFR

I’m honestly perplexed as to why so many people are up in arms over Raids not having LFR (looking for raid). Here are some reasons I think people are upset. 1. They feel entitled because they are spending money on this game. I am sorry to say that this only entitles you to having the chance to play it, not how the game should be made or what you want to see. Also think about how many other games those on consoles have spent $60 on yet only received a quick campaign and multiplayer. I’d suggest being grateful. 2. They have never had previous raid or MMO experience. Raids are endgame content. This means that they are built to be hard and almost impossible to beat. The reason for this is because now you have a reason to come back time and time again until you beat it. 3. They didn’t realize Bungie was being serious about placing so much importance on teams and clans not only in the weekly updates, but throughout Bnet as well. If you go back throughout the past weekly updates you will see a pattern upon the importance for teams. Bungie also created a website where you can create and manage your own clan. Clans even have their own forums. 4. They may just be lazy or don't have the time. I understand some people are to busy or have life schedules to hectic to be able to be on at certain times so as to beat raids. If raids are as hard as Bungie is making them out to be then they will require long hours. If that is so then I am sorry to say that you will most likely not be getting it done even with pugs. Here are some opinions I have as to why raids should not have LFR. 1. Raids with LFR reduced the difficulty and severely cuts any satisfaction from beating it. 2. Raids reward those that read the signs and prepared for release. 3. Raids reward teams and clans for coordination and communication. 4. Raids are endgame content and should be as difficult as possible. 5. Raids will be extremely hard and will therefore take long amounts of time. Wasting it with people that don’t learn or are unable to handle it is frustrating. 6. Raids should not be for the casual, but for those with the desire and commitment to beat the game. 7. Raids are far more fun with friends. I laugh a heck of a lot more with friends then people I’m thrown into with the matchmaking system. 8. Bungie is building this game with several experiences including the social side.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by ashdelete: 7/31/2014 3:24:07 PM
    I will tell you right now the reason why there is no matchmaking for raids. Let's say for the sake of argument that they did have matchmaking for raids. You click the 'join raid' button, and it searches for players. All of a sudden you join a game that's already 3 hours into the raid. 6 randoms went into a raid together, and one quit out after a few hours because he didn't like his team-mates. The chance of randoms quitting out is extremely high on a raid that lasts for hours, and it would be unfair for the remaining team to have to finish the raid a man short. But it would also be unfair to let someone join a raid that's already in progress. Say you're that guy who joins the raid 3 hours in. Either there are no penalties, and you get the same rewards but for less work (In which case I could totally see people quitting out of raids until they find one that's halfway through). Or there is a penalty, and you get pissed off that you can't get as good gear as everyone else (If I joined a raid 3 hours in and there were penalties then I'd just quit out to find one that hasn't started yet). Both scenarios aren't fair to people that want to play the game legit. Basically there are no positives to having raid matchmaking, other than to save time. But if saving time for players means creating a system that will piss a lot of people off (Not just any people either, the hardcore players for which the end-game content is tailored for i.e. people who will buy the DLC), then that would be a bad move on Bungie's part. Hence why there is no matchmaking for raids.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon