While I understand where you are coming from, the Warlock has a immobility delay as well, unless they are in midair, and the same applies to the hunter, however I can't speak for the Titan, as I haven't used it enough to get the super. You stated that the other classes supers are instant, that is just untrue. I have been shut down countless times, in mid use of my super as a warlock. I think that the immobility of the hunter keeps its super balanced. The way it stands now, all supers can be countered, unless the player is taken by surprise, as I believe it should be.
TL;DR- I think all supers are balanced the way they are.
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Thank you for the correction about the Warlock, I haven't gotten to play it yet so I appreciate your info. As far as the Titan from what I've heard from players who have commented to this thread. The Fist of Havoc has a wind up jump or a slight delay if your mid jump before the ground pound.