If all else fails... The long wait is over, Halo 3 welcomes the Flamethrower and a fourth grenade into the fold.
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Ugh. There's a point where a game can get too much equipment, too many weapons, or just too much STUFF to manage. And Halo 3 sure is getting mighty close to that point, in my opinion. Ever play Project Snowblind? Yeah, didn't think so...but that game was so overloaded on weapons and with such a useless interface that it was pointless to try to utilize them all. Uh-Oh. [Edited on 08.19.2007 4:55 PM PDT]