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#Halo

7/22/2012 1:49:41 AM
63

Besides Spartans and ODSTs who would be an interesting character...

Who in the halo universe would be interesting to play as ? Lets say 343 decided to just end master chiefs story at halo4 (yeah right) and the asked for recommendations to who should be the next hero in the halo universe ; who would you like to play as? [b]SGT. Johnson[/b] Playing as him from Harvest up till he dies?

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  • [quote][b]Posted by:[/b] talz321 [quote][b]Posted by:[/b] MashterChief117 i always thought it would be interesting to play as a regular marine, playing through the events of Halo 3, for the first couple of levels you fight with master chief who is an A.I ally through levels like the storm and after he and johnson and miranda etc. leave to the ark your character stays on earth to continue the fight against the covenant either that or to play an average day civillian trying to escape the streets of new mombasa when it gets invaded, it could turn into a stealth game where you'd have to fashion weapons out of what you can find, and if you're lucky to find an assault rifle lying around you'd have to be careful not to waste all the ammo and conserve it, could have a progression system through the levels where by the end you're a bit of a guerrilla fighter in the streets of mombasa, picking off covenant one by one[/quote] You like this idea? A group oriented survival game, where a group of 8 players are set in the roles of marines trying to survive in new mombasa or a similar metropolis. The efficiency of a single marine would be so bad against covenant squads that they had to work together in a group with different roles to survive. 2 or 3 could play as medics, 2 could operate heavy weapons, 1 or 2 snipers/CQC and the rest would play the role of ordinary assault marines. The health system could work like when your shields are down in reach, if the health fall to low it wont regenerate back to full. The medics would have medpacks they could drop. One could cary 15 at a time, but for the medics to get more of them, the group would have to raid hospitals or similar places, offering medical supplies. Ammunition could be found in crates around in the city, or dropped down in pods like in reach. Kills would give the group points, that could be used to spawn units when they died or to buy weapon/vehicle drops. Medical units would cost more that the other units. Standar marines would be the cheapest. Marines specialized to different roles would have small trait differences that would fit their role better. Example: Heavy weapons: 150% health, 90% movement speed. Sniper: 90% health 125% movement speed, 110% jump height CQC: 150% melee dmg, 125% jump height, 110% health The default marines would have 100% to all traits. Players would move pretty slow so they would need to have sprint as an ability, exept for CQC, he would have evade. Vehicles would be a big part of the game, they could be used to get around in the city. If the group wanted, they could go on missions around in the city, like sieging buildings the covenant have gained controll of to shut down an anti aircraft turret on the roof or something. The game would include all UNSC weapons, seen in halo CE to Reach. [/quote] ^ This guy ^

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