Pick up January's [i]Game Informer[/i] for the whole read, but here's the main idea of the newest Splinter Cell, coming this Spring:
So far, Sam's daughter died and he went into trauma, sorta, and begged Lambert for a mission, so he had Sam do a series of carefully planned bank robberies with fake civillian deaths that got Sam arrested and sharing a cell with an urban terrorist. Sam's orders were to help the terrorist and Sam break out, and have Sam be ommited into the Terror unit, called John Brown's Army.
From there, you have to complete Third Echelon and JBA objectives in each level, gaining trust with the JBA. You can choose in-game what objectives you complete, you can either remain 100% loyal to Third Echelon or commit some JBA acts that are morally-straining.
The multiplayer system has been seriously upgraded. Spies are far more versatile, and mercenaries can send in remote-controlled drones into air vents and other crawl spaces to chase the spies. Levels are now much easier to learn, and the mercs are now the Upsilon Force, no longer ARGUS.
That's as much as I can remember from the article, have fun!
[Edited on 12/10/2005]
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NO they didn't! [url=http://www.splintercell.com/us/newspost.php?id=9597]Read this![/url] That is on splintercell.com... the official site. Here is the quote if you don't want to read the article: [b]"We will soon be launching a Splinter Cell Chaos Theory Beta test for the multiplayer versus mode (Ubisoft Annecy, developers of Pandora Tomorrow’s versus mode, are the developers)."[/b]