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12/11/2005 12:05:29 AM
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Splinter Cell: Double Agent

Pick up January's [i]Game Informer[/i] for the whole read, but here's the main idea of the newest Splinter Cell, coming this Spring: So far, Sam's daughter died and he went into trauma, sorta, and begged Lambert for a mission, so he had Sam do a series of carefully planned bank robberies with fake civillian deaths that got Sam arrested and sharing a cell with an urban terrorist. Sam's orders were to help the terrorist and Sam break out, and have Sam be ommited into the Terror unit, called John Brown's Army. From there, you have to complete Third Echelon and JBA objectives in each level, gaining trust with the JBA. You can choose in-game what objectives you complete, you can either remain 100% loyal to Third Echelon or commit some JBA acts that are morally-straining. The multiplayer system has been seriously upgraded. Spies are far more versatile, and mercenaries can send in remote-controlled drones into air vents and other crawl spaces to chase the spies. Levels are now much easier to learn, and the mercs are now the Upsilon Force, no longer ARGUS. That's as much as I can remember from the article, have fun! [Edited on 12/10/2005]
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  • [quote][b]Posted by:[/b] ChiChi [quote][b]Posted by:[/b] BLACKJACK green I know that they are both Ubisoft offices just in different parts of the world........but whats the difference if shanghai does it?.........if Montreal does it?............[/quote] I thought Ubi Montreal did Choas Theory,and Pt was done by Ubi Shanghei. PT sucked, and Choas Theory owned. But is it true that Shanghei only did they multi? If it is, the game might be great, since it does sound really promising.[/quote] Yes. In the article, they mentioned Shanghai already contributing to Splinter Cell, the Pandora Tomorow MP. They didn't do the single player. Can't you feel the difference between playing as Sam then switching as a Splinter Cell in Multiplayer? It feels so different, it doesn't play anything like you do in Single Player. [Edited on 12/10/2005]

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