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#Halo

11/14/2012 7:33:15 PM
39

Reach/Halo3 vs. Halo 4 - Multiplayer & Point System

[b]There is a stark contrast between Halo 4 Multiplayer and Halo Reach multiplayer. --- Can you point out what is different between Halo 4 multiplayer and Halo3/Reach multiplayer and explain whether it is for the better or for the worse? ---[/b] Example: I played in the two Halo 4 Infinity Slayer matches below, and was a little frustrated to say the least. See if you can guess which player I was in both. Remember. these are [u]TWO HALO 4 INFINITY SLAYER MATCHES[/u]. Key: Place /Points /Kills /Assists /Deaths /Average Life /K.D. /Spree /Medals Match A 1st / 325 / 21 / 2 / 19 / 0:21 / +2 / 3 / 44 2nd / 265 / 13 / 11 / 14 / 0:28 / -1 / 4 / 36 3rd / 235 / 17 / 8 / 8 / 0:48 / +9 / 5 / 30 4th / 190 / 9 / 6 / 12 / 0:33 / -3 / 2 / 28 Match B 1st / 255 / 18 / 4 / 17 / 0:32 / +1 / 3 / 32 2nd / 255 / 14 / 10 / 5 / 1:37 / +9 / 7 / 36 3rd / 235 / 18 / 4 / 10 / 0:53 / +8 / 3 / 29 4th / 195 / 10 / 10 / 11 / 0:48 / -1 / 3 / 29 [Edited on 11.15.2012 10:26 PM PST]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] Kira Onime [quote][b]Posted by:[/b] BracingJaguar42 Unfortunately, you are wrong Kira, even though you know the term for it. I played enough Reach to understand that MLG was 3 DMR shots/ 1 melee = death, and team slayer/arena was four DMR shots/ 1 melee = death. Not to mention, the infamous double pummel, one to break shields and one for the kill. Any pummel before shields were down would not affect health. I never knew the term, but they got rid of bleedthrough in Reach. PS Again with the rudeness... chill out kira [/quote] I have a hard time with people calling others ignorant yet throw around uneducated claims. This... [quote][b]Posted by:[/b] BracingJaguar42 in halo reach if you had put 3 shots into the shields and then meleed, it would reduce your melee's damage to just one DMR [/quote] ....is flat out wrong. In lolVanilla Reach, 3 DMR shots didn't "reduce" the damage of your melee. Your melee always has the same strength but the lack of bleedthrough made so that your melee would only take what was left of the shields. If anything, trying to shoot your enemy that was at sprint range was useless as a single melee was enough to nullify just about anything you could throw at him. Pretty much why all the bad kids would run to double pummel. *Note to keep I keep seeing bad kids trying to double pummel in H4 but they always fail miserably.* Proof of what I'm saying? 343 at with the TU, put back bleedthrough in Reach *only to take it out after the crying of waypoint kids*, and if you didn't have full shields, a melee was able to drain your shields and kill you. Even less than 4 DMR shots, usually required to take down shields, combined with a melee was enough to kill you. DMR in Reach without BT was a 5 shot kill in the best of scenarios. 4 body shots to take out the shields, and a final 5th at the head for the kill, same as in H4. Reach MLG had a slight damage increase up to 110% to make it a 4shot to keep the H2/3 settings. So please, if you're gona spatter out whatever it is you are, make sure it is correct and stop calling others ignorant, you're in no better place than them.[/quote] Read what you write before being rude, you just posted [u]exactly[/u] what I meant in the last post you criticized, except you explained it in different words. Basically, you're just agreeing with me. [quote][b]Posted by:[/b] Kira Onime 3 DMR shots didn't "reduce" the damage of your melee. Your melee always has the same strength but the lack of bleedthrough made so that your melee would only take what was left of the shields.[/quote] "Lack of bleedthrough" reduces the strength of your melee to whatever is left of the shield, if you have already shot the player a few times. [u]In the specific example I stated before, that you quoted,[/u] I said, if you put three DMR shots into a player's shields and then you melee, your mele is reduced to one DMR shot. If you had put two DMR shots into the player's shields and then you melee, your melee is reduced in strength to 2 DMR shots. It was an example to explain the point. All the MLG stuff you wrote is exactly the same as what I wrote as well, except with your post, you put a bit of history to it. PS Rude as you are, I am still enjoying this back and forth. [Edited on 11.15.2012 9:56 PM PST]

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