[b]There is a stark contrast between Halo 4 Multiplayer and Halo Reach multiplayer.
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Can you point out what is different between Halo 4 multiplayer and Halo3/Reach multiplayer and explain whether it is for the better or for the worse?
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Example:
I played in the two Halo 4 Infinity Slayer matches below, and was a little frustrated to say the least. See if you can guess which player I was in both.
Remember. these are [u]TWO HALO 4 INFINITY SLAYER MATCHES[/u].
Key:
Place /Points /Kills /Assists /Deaths /Average Life /K.D. /Spree /Medals
Match A
1st / 325 / 21 / 2 / 19 / 0:21 / +2 / 3 / 44
2nd / 265 / 13 / 11 / 14 / 0:28 / -1 / 4 / 36
3rd / 235 / 17 / 8 / 8 / 0:48 / +9 / 5 / 30
4th / 190 / 9 / 6 / 12 / 0:33 / -3 / 2 / 28
Match B
1st / 255 / 18 / 4 / 17 / 0:32 / +1 / 3 / 32
2nd / 255 / 14 / 10 / 5 / 1:37 / +9 / 7 / 36
3rd / 235 / 18 / 4 / 10 / 0:53 / +8 / 3 / 29
4th / 195 / 10 / 10 / 11 / 0:48 / -1 / 3 / 29
[Edited on 11.15.2012 10:26 PM PST]
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[quote][b]Posted by:[/b] BracingJaguar42 Oh really, then you're telling me that there was never a time when you wanted to finish off a guy because it would help the team in that specific scenerio, but your shields were down and you didn't know if you were one shot or three. Let's say that you were three and he is only one. What then? [/quote] I have no shields, thus, I can be killed in 1 shot. Since H4 still works with health, I could theoretically take 2 extra shots to the body if the other player can't aim properly. How hard is this for you to understand? "No shields = 1 shot" You already have your screen flashing and bipping at you to tell you, "YOU'RE 1 SHOT".