[quote][b]Posted by:[/b] SillyBilly577
While I'm not an animator myself, I have massive respect for this art form. I'm in a digital art major in school which leaves me around artists a lot of the time and I just wanted to say that it's really refreshing to see a talent such as yourself take the time and reply equally to everyone's response. Your attitude towards your craft is very inspiring and you deserve more attention for your work.
Great work, keep it up! [/quote]
Wow, inspiration really goes both ways. The response here has definitely made me want to work even harder. I guess that's why we get into art fields, right? To watch other people enjoy the stuff we make?
[quote][b]Posted by:[/b] MozzarellaMonky
Where did you get the model?[/quote]
Early last year I was trying to find a Spartan rig. It took a [i]lot[/i] of digging and, while I never found a good rig, I did find a pack of the Halo 3 models and textures that someone had ripped from the beta. I found out later though that he hadn't intended to release them publicly, so I'm not sure if I should rehost them.
The rig that I used for the video, I built myself by first modifying the model topology so that it could be weighted better, and then by doing the actual rigging. Lastly, I modified the textures to work well with a general lighting setup. Since I couldn't ever find a good rig, I decided to host mine (Louis Wu is mirroring it [url=http://files2.bungie.org/chiefRig.zip]here[/url] (right-click, Save As, .ma format for use with Maya) at HBO) in the hopes that other people will be able to find it and use it. Or, even better, that they can fix the problems with it :P
[quote][b]Posted by:[/b] xXIHAYD0IXx
Like I said in your first thread: impressive work.[/quote]
Thank you very much, sir.
[quote][b]Posted by:[/b] sniper09208
Funny.[/quote]
Thanks.
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