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8/17/2004 1:14:26 AM
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A Gift from Zoe

Over the past 9 months Zoe has been in the trenches with us here at Bungie helping out with a number of cool projects. She created all of the visuals on this here website along with a whole slew of badass screenshots, comics, wallpapers and other things you won't even see for a few more months. Naturally we're sad to see her leave but lucky for us, she's left behind this awesome reminder. Here's a word from Zoe about what this wallpaper is and how it came to be: [i] A few weeks ago I put up a poll in my 7th column chapter “Zoetest” hinting at a project I was working on. The idea was to do a concept rendering of the Masterchief in an alternate paint scheme, something really –blam!-ing cool for all the fans who support Bungie. At first I was keeping it secret so as to not get things too riled up, but my 2nd hand man MakaVeli4LIfe1 decided that just wouldn’t do and got things going. Within a matter of hours Zoetest jumped from a few members to around 80. Well today is my last day with Bungie =( -sniff- and I’ve worked my ass off to complete my crowning artistic contribution to the Bungie fan community. The results of the poll had ranked “battle damage” and “desert camo” as the most desired alternate paint schemes for an art piece, so I decided it would be even better to combine the two together. Keep in mind of course that this is just a concept art piece, so don’t too hyped up expecting to see this version inside the game, but you’re more than welcome to keep it on your desktop as long as you like… I insist >^-^< Zoe, [former] Bungie web artist and Freaky cat girl gamer[/i] Please Note : In case you didn't read it above - this is a purely fictional creation, done for fun for our fans. This has NOTHING to do with Halo or Halo 2. This is not a picture from Halo the movie, it's not a screenshot from Halo 2, there is no desert camo in the game... this is purely a work of art inspired by Halo and the feedback of our fans. But you gotta admit.. this is totally badass! (it's in the Halo 2 wallpaper gallery because it does use the underlying 3d model of MC from Halo 2, that's all) Head over to the Halo 2 [url=/Games/Halo2/gallery.aspx?gallery=Wallpaper&page=1]wallpaper gallery[/url] and scroll down to the bottom and prepare to be blown away by [b]Desert Brigade[/b]. Thanks Zoe!!

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  • [quote][b]Posted by:[/b] z03wolfe 3ds Max with some help from Photoshop. Some other tidbits. The environment was built up from pieces of a satellite photo of the Taklimakan desert in China, used as a displacement map combined with lots of manual tweaking. It contains about 1.2mil polys, although many of those ended up off camera. The scene contains over 50 lights, 3 are raytraced, the rest are shadowmapped. The render model for the Chief uses around 300MB of textures. I had to render the scene in 3 separate passes because the computer couldn't handle rendering the whole scene at once [and to optimize speed]. zoe >^-^<[/quote] What's up Zoe. Thanks a bundle for the reply. I've pleasantly surprised to find out how much accuracy, detail, and work goes into your renders. Forgive me for assuming it was a generic desert landscape (which is what my lazy behind would have done). Also, I'm so jealous. I wish I had access to a Master Chief model with that level of detail and texturing. I know its wishful thinking, but is there any chance of a higher res version? Being able to print a 24x36 version of "Desert Bridage" for my apartment would be unbelievable.

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