As a matter of fact, careful searching will reveal one or two bits that OXM didn't actually run. And feel free to come up with crazy theories too. We love those.
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I noticed in a few the multiplayer screenshots that some of the players are jumping pretty high, higher than possible in the first game anyway. Somewhere else i heard about certain maps having zero gravity or something, i wonder if you can jump higher on these maps, or if maneuvering will be different. Not that it really makes much of a difference but i have had this concern as well: When creating a team game, will it be required that one team play as elites and the other as spartans? I could imagine this might be so for the sake of easy recognition of your team members. But it would be kinda cool to see red spartans [b]and[/b] red elites kicking ass together. So vehicles take damage to a critical point and then blow up? In the first game, vehicles (covenant vehicles that is...) took damage only when they had a driver. Will it be the same in this game? If they take damage regardless of whether there is a driver, one vehicles explosion could trigger the explosion of another nearby damaged vehicle. Talk about mayhem! Of course, if youre playing a slayer match, set to 50 kills... all the vehicles will be destroyed at around 15 kills. Will they respawn? This game [b]will[/b] rock my socks.