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11/11/2012 3:33:20 AM
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[quote][b]Posted by:[/b] Dark Hunter 2100 Well, I think its safe to say we officially hijacked this thread, lol. It is the overall glitch. I have yet to finish this level on legendary because of it. The flying marines were pretty hilarious. Not worth the solid hour I'd spent around the level, experimenting and trying to beat it, but still funny. If weapon canon was not absolutely destroyed in Reach, in was in H4 and goes along with your comment on Chief's armor. Forward unto Dawn would have had H3's style weapons, not H4 BR's, the SAW. Chief's armor should look nothing like S-4's. The campaign isn't worth replaying;agreed. Reclaimer alone makes me sick to my stomach, knowing all time I pointlessly sunk into to it. The Promethian's are certainly not enemies I want to fight again, especially the ones who can teleport. The Covenant in this game are so bland and motiveless. 2,3,Reach Covies really brought the feeling of being overwhelmed or the awe of how much faith they had put in their religion. I can't even hear H4 elites talk... Recharge time feels the same across the board to be honest. I haven't played easy, simply because I beat everything in normal and the levels are all exhaustingly repetitive, save the first two level and maybe another. I never seem to encounter the vehicle problem you do. If its a grunt Ghost/Shades, he can be headshotted. The game doesn't pit you against a Wraith without a crap ton of explosives nearby. The only problem I could imagine are elite Ghosts/Shades, and those have been rare in my experience. Shee's have derpy AI to begin with, though they can still fire off enough rounds to be annoying. [/quote]Off topic pretty much what keeps this forum alive. Well I did some searching on Waypoint and I think I might have found something. Do you ever jetpack back up onto the Mammoth or do you use the side doors? After you destroy the second cannon, if you go through the side doors, it seems you allow the game to load the next area but if you just fly up, you skip it. IIRC, there [i]is[/i] a loading point inside the Mammoth. Yeah I think it'd have been more immersive if it was Halo 3 stuff. Would be neat to be able to use H3 equipment for just one level. It'd also provide another opportunity for the gravity hammer to appear. I'm gonna test it myself to see if I can reproduce it. You mean Lancers? Agreed, the Covies have better animations but they are full of fail. It's actually amusing really. Yesterday I hijacked a Banshee with the aid of my thruster pack then I hijacked another one and got a checkpoint. The pilot just kept running into the rock and when I tried to get him to jump off of me or assassinate him, I'd just go through him and in the latter case, the animation would end abruptly. If I got him to stop, he'd run off the edge (very fun, I got several airborne assassinations on him). Does IWHBYD improve any of the AI dialogue? Damn. Yeah I really like how Requiem presents itself. Once the Prometheans come in, it's a different kind of epic that I'll have to get used to. Well I didn't immediately die but it's very easy to get splattered. True. Yeah those are really annoying. I'm especially disappointed how the ones at the last rally point on Reclaimer seem to lack pathfinding once they're out of the vehicle. Yep, Shees are unpleasant. Oh and I had another funny moment yesterday. On Shutdown, Normal difficulty, I reached the fuel rod Goldie, skipped him, got a checkpoint then entered the nearby Shade turret. Suddenly, he's just standing there not even looking at me, I even shoot at him a few times. Then I got killed by a Banshee's fuel rod and I wasn't able to replicate it again (but I have it saved on film). [Edited on 11.10.2012 7:36 PM PST]
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