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10/27/2012 11:38:35 AM
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[quote][b]Posted by:[/b] da gamer [quote][b]Posted by:[/b] meagsIZbeast People only cried about it because they didn't understand it. Usually because they were bad[/quote] As someone who got to a 50 and earned it, it was a horrible system and it made no LOGICAL sense. I mean sure I understand what it was going for, but it didn't really make for a good system. A good system doesn't force you to stay at the same rank for 10 wins in a row, you should move up, you've proven you can win there, but H3's system didn't do that, you would get stuck there. [/quote] If you win 10 in a row and don't go up, it's because you lost a few at lower levels, and trueskill punishes you immensly for that. [quote][b]Posted by:[/b] shortD42 is aBK It does promote team playing. You win your xp goes up and you lose it goes down. However, if you still do good and you get a deranker on your team it's only him that's going to get a severe penalty of the invisible xp. [u]Losing with a good KD will still lower your xp, but just not as much. Your performance from kills and assists will help, as well as some for time holding flag. If you get a betrayal "x" amount of seconds before a flag cap then it won't count towards xp. The skill system should be about individual skill. It's about matching you with players of similar skill.[/u] If you guys don't care about individual skill, then why do you care about ranks?[/quote] Please be trawlin' [Edited on 10.27.2012 3:46 AM PDT]
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