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#Halo

10/16/2012 8:25:46 PM
91

Let us not forget...

"For us, the storm has passed... the war is over. But let us never forget those who journeyed into Reach and did not return. For their decision required courage beyond measure; sacrifice, and unshakable conviction that their fight... our fight, was elsewhere. As we move on to better games, this forum will remain barren, a memorial to one fallen. It ennobled all of us, and it shall be not forgotten" Reach forum, let us remember Reach: -Remember the teammate who doesn't vote and leaves you with Blue Team Uncaged or Blue Team Sword Base -Remember when he then quits afterwards -Remember when the entire enemy team quits except one who stays in for 10 more minutes and hides -Remember when your reticle was red and on their head and you died because they out-randomed you -Remember when you threw a grenade and it was shot in the air and then killed you -Remember when grenades would chain explode randomly and inconsistently -Remember when you were sword blocked -Remember when Armor Lock ruined your multi-kill and you had to wait or retreat, only to be double teamed or chased -Remember when you threw a perfect sticky at the armor locker and he shed it and it killed you. -Remember when your opponent refused to shoot and spammed grenades or sprinted to double pummel -Remember when you were spawn camped by a Banshee that could dodge nearly everything -Remember when your warthog ran over a turtle shell and spun into a perputual vortex of unstoppable barell rolls -Remember when you went over a jump and a single DMR bullet also flipped you -Remember when people spawned with NR loadout only to throw sticky grenades -Remember when people camo sniped in the weirdest locations known only to bin Laden -Remember when you scoped in on a forge map and the game went down to 10fps -Remember when your team of randoms matched a party of 5 or 8, or vice versa -Remember when the team who ruffgonja'd the objective and went negative 30 ended up winning -Remember when everyone voted for FRG fight and spammed them at the Covenant all game -Remember when Firefight had Friendly Fire and people shot you as soon as the Covenant hit you -Remember the betrayal system in general punishing accidental betrayals and not intentional ones -Remember when every single grunt in the game seems to have a FRG -Remember when the enemy wraiths seem to know where you are at all times, including places you aren't even at yet -Remember when people spawned right in front of you or behind you -Remember when a ranking system in a team game only rewarded individual performance -Remember Jetpack in Arena -Remember Evade in Objective -Remember Drop Shield in Objective -Remember the Scorpion Tank on Hemorrhage -Remember dynamic spawns on Tempest -Remember MLG dropping Reach because nobody was interested -Remember Reach falling to number 10 on the Xbox LIVE charts -Remember people AFKing and cR farming -Remember when anybody could reach Inheritor by target locator farming and AFKing in Firefight -Remember when the person most likely to quit gets host and the connection is bad for everyone else -Remember when the overwhelming majority of the maps were asymmetric and advantageous to only one team -Remember when the majority of the maps were forge maps -Remember when you played a good map... -Remember when the only incentive to play was for cR to buy armor -Remember when the mini nuke frag grenades homed in on you -Remember when frag grenades stuck to players -Remember when rockets were deflected by grenades and armor lock -Remember when snipers decimated vehicles -Remember when your opponent survived a melee attack by having a tiny sliver of shield left -Remember when people would camp in space on the launch variation of Zealot -Remember clan wars on the forums -Remember when nobody had the DLC and it had to be removed -Remember when you spent most of these games in blackscreen -Remember being banned for having to leave matches consisting of all of the above -Remember when Goat never finished an invasion map because neither forge world nor tempest supported the gametype and the playlist was only ever updated with maps once -Remember Reach [Edited on 10.17.2012 7:29 PM PDT]
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