JavaScript is required to use Bungie.net

#Halo

10/11/2012 2:51:44 AM
63

C.E. -The Trump Card

Was arguing with a guy at work about how great Halo was, and realized something. If there was one singular thing that separated C.E. from its contemporaries (and a lot of games since), it was enemy psychology. No other game did so much to make you believe the enemies were real. Varying states of alarm/quiet...many games still don't seem to have that. Or even non-combat animations half the time.
English
#Halo #HaloCE

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • [quote][b]Posted by:[/b] nesteggfailure [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] nesteggfailure Well, there's always the Anaheim versus Detroit option. We used to do that. Maybe make new rules where you can only melee or stick him for a kill. He - can do anything. I could still best pappy using a shabby team like Florida, and it was fun. Pops actually had a fighting chance and I had to dig deep. That way, a win is a win. [/quote]Good times, good times... Halo 4's lack of custom games options and exploration is really frustrating me right now. I'm waiting for the modders to extend campaign modding options so I can finally make engagements more interesting.[/quote] If you're into frustration, may I please to recommend Spartan Ops... My KDR in campaign...a distant memory. Mod something that resembles fairness for S.O. and I'm on the Sliding mailing list for life. [/quote]The way they've made Spartan Ops, I don't think it'll be possible to mod it. I'm still waiting for the modders to be able to get it working offline. But even then, it might not be accessible for everyone. :/

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon