JavaScript is required to use Bungie.net

#Halo

10/10/2012 12:38:46 AM
16

Lumoria Episode 2 Rant *DO NOT READ IF YOU HAVE NOT PLAYED LUMORIA 2*

Why'd they have to kill Brandon? He was awesome! Why'd TM have to make the ending so pathetic!?
English
#Halo #HaloPC

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • [quote][b]Posted by:[/b] Dr Syx [quote][b]Posted by:[/b] Sliding Ghost They're practically synonymous to me. :P You'll notice I addressed his replies concerning gameplay. I'm a gameplay obsessed fellow. :)[/quote]I know you're a gameplay obsessed fellow but when someone is referencing story they're not referencing an encounter they had with 2 elites and a handful of grunts. They're referencing something in the... well, story. I don't see how I could explain that any clearer. :P[/quote]There's always a story in every encounter. ;) It's just subtle because everyone's too busy killing to notice. [quote][b]Posted by:[/b] Dr Syx Something that was missing (For the most part) from Combat Evolved's campaign and when it did have it, it was underwhelming. Here I couldn't get enough of it.[/quote]True. The only instance in CE where you did not have a vehicle at your immediate disposal in vehicle combat was when you came down the elevator on AotCR and stepped outside. It was a matter of prioritization. Kill the Shade gunner, then link up with your marines and use the rocket launcher or kill the Shade gunners, intercept the Elite running for the Ghost, then the Jackals, then help out your marines from a distance (this way allows your marines to stay back instead of charging at the Wraith and dying). [quote][b]Posted by:[/b] Dr Syx Including getting in the banshee that was to the left near the end of the third part after you use the tank. However, I'm not even too sure you were supposed to be able to use the banshee. A friend of mine told me he was able to fly the banshee into areas where he didn't think you were supposed to go so I decided to test it out. There was no barrier at all to stop you from flying into areas that were completely unpolished and looked as though they didn't plan for you to be there. If it was a mistake that you could access that banshee, they should have easily realized you could access it. If it was meant for you to use the banshee then they should have either polished up those areas or denied access to them.[/quote]Wow really? Personally I find low ceilings for the Banshee to be discouraging. A horizontal barrier is more suitable. [quote][b]Posted by:[/b] Dr Syx - Brandon seemed to have it out for me. He killed me twice with his shotgun and shot me out of the air while I was using a banshee with a tank.I was wanting him die about half way through playing through the campaign.[/quote]I KNEW IT!! He is Emile!! On a similar note, I noticed that the marines on the rocket hog can fire at close up enemies. IIRC, this can easily be fixed. [quote][b]Posted by:[/b] Dr Syx - FoV that wasn't default[/quote]One of the reasons why I didn't enjoy CEA. FoV didn't seem like the original. I found grenade sticks even more awkward. [Edited on 10.10.2012 7:24 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon