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#Halo

10/8/2007 5:14:30 AM
231

Anyone else insulted by this?

"What you’re seeing is roughly the same situation as you would have in Halo 2, but with movies and screenshots available to examine this stuff, you’re seeing more alleged injustice on a frame by frame basis. The sniper IS harder to use now, so sack up, it requires more skill." This is what we got in response to asking why the hit detection is glitchy in the sniper rifle. Are we really being told, in the face of irrefutable evidence that the sniper is glitchy, that we should just deal with it because it's now "harder to use"? I wouldn't mind if the hit detection was a little off and from time to time shots go through heads...I can deal with that. The problem is that IT HAPPENS ALL THE TIME. By the way, for those who are going to tell me it's lag...it's not. I've done it in local games, and against stationary (afk) players on Live. It's not a lag issue. It's a hit-detection issue. I've got over 15 clips of this happening in the past 2 days. (I've uploaded some of the more blatant ones, and more are coming later) PLEASE, Bungie, don't throw this back in our face and tell us it's our fault. The first step to fixing a problem is to admit it's there. PLEASE admit the hit-detection's a little off...even if it can't be fixed. And don't even get me started on the Double Reload glitch... By the way, I know this has been discussed, but it's so infuriating that I needed to vent a little. I was really pissed when I read that "sack up, it requires more skill" crap. Sorry.
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  • They're not talking about sacking up if your shots go through the head, they're working on that, and yes, I'm sorry to tell you, it IS lag. I have not had a single problem with the sniper rifle. My shots have registered exactly where I've put them. Maybe Bungie decided that YOU should get a copy of the game that has a line of code in their to throw off the hit detection...anyway, yeah, sack up.

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