JavaScript is required to use Bungie.net

#Halo

12/5/2012 3:49:38 AM
49

Do you think Halo 4 was too much "fantasy"?(SPOILERS)

I feel like Halo 4 felt so different compared to all the previous Halo games was because it wasn't scientifically grounded AT ALL. Last time Chief flung himself toward a planet, his armor recieved VISUAL damage. Now he just shrugged it off like a punch. The manipulation of the hardlight technology was a bit TOO far fetched IMO. Light can NEVER be solid, and then later to be able to be manipulated into manacles was just dumb, its only explination was "space magic". And don't get me started on how Cortana was keeping the shield up around MC when the WHOLE SHIP BECAME DEBREE! Cortana at the point had no power to keep the shield up, NONE. Chief should've thrown the nuke and lept into atmospher like in Halo 3. The impact of the nuke would've detonated it, cause he could punch it and activate it. And it would've made sense. Everything seen before in Halo made [i]some[/i] scientific sense before, now a lot of it is explained by "space magic". I could not be immersed into this story like I did before, and I'm upset that 343i could reach the bar that Bungie met.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • 0
    [quote][b]Posted by:[/b] Xd00999 Only other explanation I can see is that MJOLNIR is one-size-fits-all.[/quote]Pretty sure Fall of Reach stated each suit was tailored to the dimensions of each Spartan.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon