It's the question that's been dwelling in my mind for some time now. I came up with an answer for myself, but I wanted to know everybody else's.
So, what do you think? What made the past Halo games fun?
ready. go.
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Replay value, in Halo 1/2/3/Reach every MP match played out at least a little bit differently. That's one of Halo 4's biggest issues, multiplayer is static, every match plays out the same exact way. Not to mention Halo 2/3/Reach have amazing Custom Games, and the mods and stuff for Custom Edition are really great as well. And the fact that previous Halos promoted exploration in the Campaign, allowing us to explore and escape levels if we tried really hard, none of this "return to battlefield" nonsense.