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originally posted in: Your organized thoughts on Halo 4.
12/29/2012 3:08:42 PM
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[u]Pros[/u] -Best aiming mechanics since CE. -The BTB maps are good. Best group since at least Halo 2. -Skill matching, although the fact that the Halo skill gap is the smallest it's ever been kills the buzz. -The beginning and end levels of the campaign. The middle drags. -Soundtrack, minus the dubstep crap and that Star Wars ripoff that played during half of Composer. -Impact is a great forge map, even if the mechanics are a little off. -Environments have been scaled up, so the game actually feels [i]big[/i] again. [u]Cons[/u] -Other than that last cutscene sequence (from the Green and Blue scene to the credits), the story was hilariously generic and very poorly done overall. -Not enough ammo in campaign, every level forces you to do the weapon dance and ration your shots, as opposed to just letting you play. But, this has been an issue ever since Halo 2. -Bad sandbox design. -Emphasis on class based play. -Skill gap continues to crumble. -Awful slayer scoring system. 10 per kill, 600 to win? Lolz. -Instant respawn. -Armor abilities still exist. -Bloom still exists. -Sprint. -LolCTF. -Lolball. -Lolregicide. -LolSpartanOps. -Custom loadouts. Especially boltshot and plasma pistol starts. -Vehicles are still made of paper. -The mantis is a joke. -PODs are an unforgivably bad design idea. -No weapons on map. The fact that RODs take their place is even worse. -Haven and Abandon are the only playable 4v4 maps. The others either way overcompensate for sprint or just blow. -The fact that Solace even exists is sad. -Awful movement traits, including strafe. -Godawful playlist management. Instead of doing something useful like bringing in that 'unmolested classic experience' that was promised, or BTB objective, they're busy dicking around with team regicide and FFA KOTH. -Lack of object variety in forge maps. The pieces only look right with Impact. Ravine should have been forerunner pieces, Erosion (or some other third map) should have been covenant. -Theater still isn't fixed. -No visible ranks. [Edited on 12.29.2012 7:16 AM PST]
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