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3/11/2010 7:37:39 PM
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'Sense of Scale' - Sandtrap Postmortem

Justin Hayward digs in. [url=/news/content.aspx?type=topnews&link=Sandtrap_Postmortem] click for full story [/url]

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  • I absolutely love these breakdowns of maps and different levels. It really is fascinating seeing what kind of work and thought processes are behind some of our favorite maps. So cool seeing Sandtrap in its beginning stages. Definitely gives you perspective on something you take for granted is going to be included in the game.

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