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4/11/2012 1:28:19 AM
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Halo 4 pics from GI including new concept art.

I'm not posting scans but a french Halo site posted some epic pics that appeared in that magazine, just posting 'em cause most people on this site haven't seen all pics from GI yet, judging from the threads here: [url=http://www.halodestiny.net/news-1898-images-in-game-en-haute-definition.html#skip]Sexy graphics, best looking Cortana,...[/url] [url=http://www.halodestiny.net/images/news/halo_4_gravity_well_artwork_josh_holmes.JPG]Gravity Well[/url] [url=http://www.halodestiny.net/news-1897-gameinforme-devoile-de-nouveaux-artworks.html#comments]Banshees, Skybox,...[/url] What do you think of these? [Edited on 04.10.2012 5:44 PM PDT]
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  • These pics are still "scans". Thread locked.

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  • [quote][b]Posted by:[/b] Flaming Wombat Dat elite... Why...[/quote]

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  • I [quote][b]Posted by:[/b] Nero Lord [quote][b]Posted by:[/b] Ein Soph Aur I can only imagine how Halo 5 might look on a next-gen console.[/quote] It shall be epic[/quote] Yea I've thought about this same thing. Or even Halo 6. Wow. Just wow.

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  • [quote][b]Posted by:[/b] St Major Dan [quote][b]Posted by:[/b] ajw34307 [quote][b]Posted by:[/b] St Major Dan Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.[/quote] You know how many loose ends Halo 3 left, right? The only thing it resolved was the Human-Covenant war, the Terminals pretty much showed that that was a small part of a much larger picture.[/quote] The terminals just provided back story in regrades to the conflict, I didn't/don't feel any entire campaign spanning three games could be created from that. I much preferred the idea that MC was just lost in space and he didn't get the happy ever after. I also viewed that the last scene on the Legendary difficulty was non-canon like the Halo 1 one. [/quote] The Terminals were juxtaposed between the Forerunner-Flood war and the present day, for much of the latter half of the game Mendicant Bias is trying to call out to John and send him messages. It's only in the final Terminal that it all becomes clear. How [i]you[/i] viewed the Halo 3 Legendary ending is irrelevant, it's canonical. In the final Terminal, Mendicant Bias states that he's going to send John to the Forerunners as proof of his atonement; Gravemind says that the destruction of Halo isn't the end of him, that his return has only been delayed; there are still 6 Halos primed and ready to fire, along with the Flood. Then you take into account what has been added to the lore. The time for humanity to be tested by the Precursors has come, conflicts are also boiling up between humanity and the Sangheili. Not to mention that the Covenant client races seem to slowly be gathering strength again. There's a much bigger story to be told. [Edited on 04.11.2012 7:44 AM PDT]

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  • [quote][b]Posted by:[/b] Ein Soph Aur I can only imagine how Halo 5 might look on a next-gen console.[/quote] It shall be epic

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  • Sweet! This is the only thing so far to actually make me somewhat remotely interested in Halo 4.

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  • I can only imagine how Halo 5 might look on a next-gen console.

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  • At least the graphics are above Bungie standards.

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  • [quote][b]Posted by:[/b] ajw34307 [quote][b]Posted by:[/b] St Major Dan Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.[/quote] You know how many loose ends Halo 3 left, right? The only thing it resolved was the Human-Covenant war, the Terminals pretty much showed that that was a small part of a much larger picture.[/quote] The terminals just provided back story in regrades to the conflict, I didn't/don't feel any entire campaign spanning three games could be created from that. I much preferred the idea that MC was just lost in space and he didn't get the happy ever after. I also viewed that the last scene on the Legendary difficulty was non-canon like the Halo 1 one.

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  • [quote][b]Posted by:[/b] ajw34307 [quote][b]Posted by:[/b] St Major Dan Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.[/quote] You know how many loose ends Halo 3 left, right? The only thing it resolved was the Human-Covenant war, the Terminals pretty much showed that that was a small part of a much larger picture. [quote][b]Posted by:[/b] Ein Soph Aur The environment gives me a Metroid Prime sort of vibe.[/quote] Funny you should say that, some of the level designers worked on the Metroid series. :P[/quote] I know That's what excites me the most.

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  • Game is shaping up..Looking good. I understand the hate on the elites.And can't imagine what the arbiter would look like in this game.But I know most of you will love them when it comes out

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  • [quote][b]Posted by:[/b] St Major Dan Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.[/quote] You know how many loose ends Halo 3 left, right? The only thing it resolved was the Human-Covenant war, the Terminals pretty much showed that that was a small part of a much larger picture. [quote][b]Posted by:[/b] Ein Soph Aur The environment gives me a Metroid Prime sort of vibe.[/quote] Funny you should say that, some of the level designers worked on the Metroid series. :P [Edited on 04.11.2012 6:45 AM PDT]

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  • The environment gives me a Metroid Prime sort of vibe.

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  • I like the metroid prime / republic commando hud ..where you can see parts of the inside of the helmet ...i always wished halo did that it looks amazing though

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  • Wow that looks fantastic, even the DMR is looking better, altho its a little to sci-fi-ish for me.

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  • "It's going to be fantastic because graphics are good!" Yet this the same Flood who constantly argue 'game-play over graphics'... And we have yet to see any substantial game-play. Personally though, I'm still not bought onto the idea of Halo 4. I wished Halo would of died at the end of Halo 3 if I'm being honest. The thing that bugs me the most though is that canon-wise. Reach would be the first Halo game. Throughout Halo 1, 2, ODST and 3 there were no armour abilities, even when humans are fighting the Covenant and the Flood. My question is how on earth did they become revived when there is no longer any enemy to fight? It makes no sense canon wise, the assumption I've made is it it just a fan pleaser, because they know fans would complain that they miss Reach's AA's. Multiplayer wise I'm not happy with the changes. Singleplayer, from these shots looks interesting, though it does come across as though they are bolting it on to the original canon- which in my opinion, is not a great move.

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  • [quote][b]Posted by:[/b] Tartan 118 Everything went better than expected.[/quote]

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  • [quote][b]Posted by:[/b] Quantam [quote][b]Posted by:[/b] Duardo Looks amazing! It appears we may be getting CGI cutscenes, or the in-game graphics are just [i]that good.[/i] I'm thinking the weird Elites and Grunts may be Heretics...or they can't accept that Halo is only a weapon and have turned their backs on the other Covenant to get to the Great Journey. I also see they upgraded the HUD, which looks nice. No more dots? Looks like a few new grenades. I think what others thought to be "8" are actually zeros. Not really like the countdown thing next to the armor ability...just make it the circle like Bungie had it. They also took out the thing to tell where you are at the bottom, which I personally never used as it changed so much. All in all, I'm definitely buying this game![/quote] My thoughts exactly. Too good to be true.[/quote] All of it is in in-engine gameplay.

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  • [quote][b]Posted by:[/b] jross1993 [quote][b]Posted by:[/b] Ramen 6378 Have to say, it looks pretty nice. Elites and Grunts look terrible though, and the entire game so far seems to have a very one-color sort of theme, which won't be good. [url=http://www.halodestiny.net/images/news/halo_4_in_game_gameinformer_6.jpg]Also, there had better not be any glare effect in multiplayer.[/url][/quote] Yeah! That one level set upon a ship in space is so plain! There needs to be big bright patches of pink on the ceilings and walls.[/quote] And Wraparound was very militaristic wasn't it? And those campaign scenes from the vidoc. Nothing but dark olive drab brown. /sarcasm [Edited on 04.11.2012 4:25 AM PDT]

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  • [quote][b]Posted by:[/b] Nightkrawler 96 They sure as hell made Cortana good-looking. Damn.[/quote]

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  • Dem graffix. Still nowhere near sold on the multiplayer or the elites' new look, but some of those pictures look amazing.

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  • Haha! Yes! This game looks ridiculously awesome! Except for the fact that Cortana looks like she's from an Anime.. [Edited on 04.11.2012 3:11 AM PDT]

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  • Everything went better than expected.

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  • [quote][b]Posted by:[/b] Tom 151 I hope there's a good reason the Master Chief is fighting Elites with -blam!- up armour and Grunts with even more -blam!- up armour (that one might just be the camera angle though). Otherwise looks amazing, Cortana is awesome, BR and DMR look great, textures are great for the 360.[/quote]

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  • The new covie style looks like absolute -blam!-.

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  • Cortana looks hawt.

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