JavaScript is required to use Bungie.net

#BungieAerospace

3/14/2012 10:54:21 PM
107

Now on Google Chrome!

[url=http://www.bungie.net/News/Blog.aspx?mode=news#cid32052]Crimson: Steam Pirates is now playable in your web browser.[/url]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Wicked. [Edited on 03.14.2012 3:16 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sweet :)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Awesome matey.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It's nice to see Crimson leave iOS, even if I don't usually use Chrome. [Edited on 03.14.2012 3:26 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Awesome!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] THE SALTY CHIP Awesome![/quote]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Just started. Love it already.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Okay now this is awesome, I can finally play Crimson! Hopefully this becomes a trend for Aerospace games but I understand why it might not.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Make a story on the homepage. This forum and Facebook aren't enough.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So this is my first time playing it, and it's really fun. Would be better if it was on mobile so I could play when I'm bored at school, but I'm not complaining.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • The link isn't working :( Hope this gets resolved quickly. EDIT: I got to it by just searching for it. Awesome! [Edited on 03.14.2012 7:55 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Very nice. Now I can play the game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Awesome, I will have to give it a try.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Now i can finally play it, that code you gave me is useless to my-ipadless-self.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Might actually check it out now then! Pretty excited! Going to wait until tomorrow, though. Don't want to try out a new game when I'm half asleep.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Can anyone explain the bungie master plan in play here?? Why does bungie insist on doing these staggered releases. The games engine (moai) has been able to support Chrome and iPad since before CSP was developed (Plus PC, Mac and Android). How does bungie holding back the releases actually help?!? Cant see the '[i]pay for ipad version[/i]' being a massive money maker for them ... anyone else got an idea? (the games maker even posted a video showing CSP running on Android & PC on the moai site)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] Oh GodLike One Can anyone explain the bungie master plan in play here?? Why does bungie insist on doing these staggered releases. The games engine (moai) has been able to support Chrome and iPad since before CSP was developed (Plus PC, Mac and Android). How does bungie holding back the releases actually help?!? Cant see the '[i]pay for ipad version[/i]' being a massive money maker for them ... anyone else got an idea? (the games maker even posted a video showing CSP running on Android & PC on the moai site)[/quote]It takes time to publish on separate platforms. I believe they only recently decided to support chrome.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] ferza 11 It takes time to publish on separate platforms. I believe they only recently decided to support chrome.[/quote] Like I said in my original post it is stated on the moai site how Chrome was available from day 1. And [url=http://www.gamasutra.com/blogs/AljernonBolden/20110926/8504/How_Crimson_Steam_Pirates_1_game_on_iPad_Was_Built_in_just_12_Weeks.php]here is another link[/url] where Weisman and Aljernon discuss the build. About 1/3 of the way down (under "[i]Testing on PCs as well as devices[/i]") you will read a reference to Moai's native hosts ... thats the Chrome host. Developed and tested on this environment first, and after to the iPad for testing. What is disappointing is this whole "[i]It takes time to publish on separate platforms[/i]" myth, that bungie seems happy to support and use as a rational for the staggered platform releases. Disappointing because bungie (with that same mouth) then runs off shallow platitudes as how the '[i]support[/i]' the Indie startup community ... and yet they are happy to backhand the efforts by groups such as moai by endorsing these myths.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] Oh GodLike One [quote][b]Posted by:[/b] ferza 11 It takes time to publish on separate platforms. I believe they only recently decided to support chrome.[/quote] Like I said in my original post it is stated on the moai site how Chrome was available from day 1. And [url=http://www.gamasutra.com/blogs/AljernonBolden/20110926/8504/How_Crimson_Steam_Pirates_1_game_on_iPad_Was_Built_in_just_12_Weeks.php]here is another link[/url] where Weisman and Aljernon discuss the build. About 1/3 of the way down (under "[i]Testing on PCs as well as devices[/i]") you will read a reference to Moai's native hosts ... thats the Chrome host. Developed and tested on this environment first, and after to the iPad for testing. What is disappointing is this whole "[i]It takes time to publish on separate platforms[/i]" myth, that bungie seems happy to support and use as a rational for the staggered platform releases. Disappointing because bungie (with that same mouth) then runs off shallow platitudes as how the '[i]support[/i]' the Indie startup community ... and yet they are happy to backhand the efforts by groups such as moai by endorsing these myths.[/quote]It's not the time spent developing it, it's the time of making it available on that platform. The entire process for Chrome Apps can be found [url=http://code.google.com/chrome/webstore/docs/publish.html]here[/url]. Also, I'm sure there was a point where Bungie was deciding what platforms to release it for. I don't think they would delay the release for Google Chrome for absolutely no reason.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • 0
    This is great! Steam Pirates definitely deserves a wider audience.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • What did Aerospace do that was so horrible that it is prompting this guy to continually attack them (even to go so far as to make alternate accounts)? Anyways, thank you DeeJ, and let the guys involved with Aerospace know that we appreciate this release. I'd still prefer to play it on my Android device, but this will certainly suffice! [Edited on 03.15.2012 3:13 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] HiredN00bs What did Aerospace do that was so horrible that it is prompting this guy to continually attack them (even to go so far as to make alternate accounts)? Anyways, thank you DeeJ, and let the guys involved with Aerospace know that we appreciate this release. I'd still prefer to play it on my Android device, but this will certainly suffice![/quote] Don't worry noobs. There are always haters everywhere. More so on here. It wouldn't be the Bungie.net forums without haters here to hate everything Bungie does. You just learn to overlook them.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] DeeJ Crimson: Steam Pirates is now playable in your web browser.[/quote]because we don't have anything better to

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] HiredN00bs What did Aerospace do that was so horrible that it is prompting this guy to continually attack them (even to go so far as to make alternate accounts)?[/quote] Who has been upsetting noobs this time?? Was worried it was me but then my account is almost 2 years old, and noob is on about creating new/alternate accounts. So gues I am in the clear. Plus surely questioning the plan of staggered releases is not a crime? How is this anything but a simple question. And pointing out that moai has supported iOS, Android and Chrome (and thus PC & Mac) since day one ... just trying to support a great little startup team (the same thing bungie claims to want). mmmm ... your not hoping to get free codes are you - lol

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • To the contrary, I've been waiting to spend my money on more Bungie products. And I don't see how your account being 2 years old is a defense when you keep yammering on about the age of the trademark filing. You have an experienced developer dipping into publishing after not doing it for 10 years. Your posts imply negligence or ineptitude, when you really have no indication of the scope or inner machinations of Aerospace. I apologize if I think people should reserve criticism for when they are in some position of authority.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] HiredN00bs To the contrary, I've been waiting to spend my money on more Bungie products. And I don't see how your account being 2 years old is a defense when you keep yammering on about the age of the trademark filing.[/quote] WOT ?!?! Where in this thread did I mention the trademark date? Plus the fact that aerospace has only published ONE title since officially starting has NOTHING to do with holding back on the chrome release. Provided you a link on the prior page ... go read it. If you dont like what the game owners and engine developers say take it up with them. (or take a deep breath). [quote][b]Posted by:[/b] HiredN00bs You have an experienced developer dipping into publishing after not doing it for 10 years. Your posts imply negligence or ineptitude, when you really have no indication of the scope or inner machinations of Aerospace. I apologize if I think people should reserve criticism for when they are in some position of authority.[/quote] Apology accepted, but dont be so hard on yourself. But lets take your word (unless you want to provide some hard facts of '[i]inner machinations[/i]') ... and lets assume aerospace has some serious resource behind it. So why then only the one title? Why no other Indie developers (hey, they are all hungry)? And finally, some advice. "[i]I think people should reserve criticism for when they are in some position of authority[/i]" ... honestly ?!? So when you pay to watch a movie, and it turns out sooooo bad ... do you honestly just shrug your shoulders and say nothing? You pay for a meal when dinning out, and the order comes out wrong ... you say NOTHING ... honestly, every time ?? The free advice ... its Ok to speak up for yourself. Dont apologize for stating you opinion in a civil way.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2 3 4 5
You are not allowed to view this content.
;
preload icon
preload icon
preload icon