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#Reach

10/26/2010 4:02:16 PM
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Grenade Launcher 101

By now we all know how awesome the Grenade Launcher is and how much butt it kicks. Yep, it kicks a whole bunch of butt, but today I'll show you how unfrigginbelievably useful our beloved ProPipe can be if you know how to use it properly. To aid me in my quest of informing you, I have prepared a little fotostory. Imagine this scenario: [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913820_Full.jpg]You are being shot by an enemy sniper and pushed back into cover.[/url] If you peek out for too long, the enemy will take off your hat with ease. Seems like a desperate situation and guess what, your trusty Grenade Launcher is the desperate measure! [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913797_Full.jpg]Seek out your enemy[/url], pop out of your cover and [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913836_Full.jpg]shoot a Grenade right in his direction.[/url] Remember, you want to hold the trigger down to perform a perfectly timed detonation right under his family jewels. The only problem is, you can't really see where your grenade is because you are behind cover and can't peek out. You probably know by now that the ProPipe has this very handy feature of letting you know the [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913878_Full.jpg]distance between you and your grenade.[/url]But how do you know when it is in the vicinity of your enemy? Let's have a look at the display that is attached to the side of the ProPipe. It shows you the distance and status of your primed grenade. Ok, so as we have seen before, while the grenade is [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913856_Full.jpg]airborne[/url] the display will show you [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913878_Full.jpg]distance and status.[/url] [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913866_Full.jpg]When the grenade approaches a player[/url] (friendly or foe), the display will give you [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913862_Full.jpg]additional information about the amount of entities inside the blast radius.[/url] Notice the skull with the x1 next to it? That's the signal for you to [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913901_Full.jpg]let go of the trigger[/url] and [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7913907_Full.jpg]blast your enemy into nirvana.[/url] Mission accomplished :D But wait, that's not it! There are more possible applications for this feature. You could plant a grenade near a lift to observe player movement and warn your team about any incoming hostiles. I bet there are way more uses for this and I would like to hear them from you. Give me your ProPipe tactics! [quote][b]Posted by:[/b] BravoZulu That EMP blast the grenade gives off? Same as any other EMP hit, it kills a vehicle's mobility instantly. Great for bringing down Falcons and Banshees to jacking level as well as disabling Ghosts, Wraiths and any other ground-based vehicle. Take care, as the vehicle can still fire.[/quote] [quote][b]Posted by:[/b] scmitar1 [url=http://i72.photobucket.com/albums/i178/Funkybrother117/reach_7917127_Full.jpg]Be careful, because I think dead bodies count as entities.[/url][/quote] [quote][b]Posted by:[/b] Lacrimor I'd recommend aiming where they're going to be, because you have to [u]compensate for the time it takes for the Grenade to travel.[/u] Also, it's clearly noted in the Reach manual that this is a [u]medium/long range weapon,[/u] (not quite as long range as a Sniper Rifle though) therefore you can use the emp the same way you use the plasma pistol. I wouldnt reccomend that because ammo is rare, and it's a lot more fun taking out groups of enemies. Sword Base is fantastic for this weapon, aiming at walls, bouncing them around corners is just awesome-brings back memories of the Magsec handgun from Perfect Dark. Oh yeah and you can hold the charge for the grenade, effectively turning it into a proximity mine. I don't use that though because the Reload time for this weapon is pretty long and my "mines" usually get destroyed by grenades, however I can see some fantastic scenarios of using this in Infection or CTF![/quote] [quote][b]Posted by:[/b] Llionboy4 you forgot the main thing, bounce a shot if they are close, only aim high if desperate or aiming at an opponent who is running for their lives(a bounce will slow the grenade and it won't catch them). if you do it right, people get pissed.[/quote] [quote][b]Posted by:[/b] ATuin Minor When fighting characters like jackals, try to aim the grenade in primary mode so it air bursts behind them, nullifying their shields. [/quote] [quote][b]Posted by:[/b] MATCLAN Regular detonations pack more of a punch than manual detonations but are obviously less of a utility. But if you want to destroy vehicles use the EMP first to stun them then unload with the regular grenades for more damage. Also use the normal grenades for groups of enemies as the blast radius is bigger.[/quote] [b]Mythbusting evolved[/b] [quote][b]Posted by:[/b] danoob You might want to see [url=http://halo.wikia.com/wiki/M319_Individual_Grenade_Launcher#Tracking_System]this[/url], and research on it a bit. I have yet to test it out for myself, but with a better explanation the Pro Pipe might impossibly prove even [i]more[/i] useful![/quote] I tried this and it didn't work. Here are pictures: [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205071&player=R1gaT0ny]I aim at my enemy and the reticle is red.[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205100&player=R1gaT0ny]He starts moving slowly, but steadily.[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205104&player=R1gaT0ny]I shoot while the crosshair is still red.[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205107&player=R1gaT0ny]The grenade travels and I keep my reticule on the opponent.[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12205112&player=R1gaT0ny]The grenade misses even though I kept the reticle on my enemy and it was red throughout the entire process.[/url] I tried this several times over different distances and with both firing modes. I also tried to track land vehicles aswell as airborne targets. It never worked Myth busted. ...for now. Feel free to test this yourself. UPDATE: [quote][b]Posted by:[/b] CabbagesnKings Actually, that thing on Halopedia was partly right; there is a tracking system, but only for the Falcon-mounted grenade launcher. As far as the individual launcher goes, your information is spot-on. Good stuff.[/quote] tl;dr There's a skull icon in the Grenade Launcher's display that shows the amount of players in the blast radius. [Edited on 05.27.2011 10:03 AM PDT]
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  • Another fellow Grenade launcher fan. I have some clips in my file share that show the power the grenade launcher has, plus some fun things to do with it. [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=15728792&player=BomerMann]Clip #1[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14570690&player=BomerMann]Clip #2[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14550701&player=BomerMann]Clip #3[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=2644232&player=BomerMann]Clip #4[/url] [Edited on 03.30.2011 11:38 AM PDT]

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  • [quote][b]Posted by:[/b] MilesDude32 Not sure if you still check up on this[/quote] I do. [quote] but [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12477134&player=Miles3298]bouncing shots around corners[/url] is a great way to use it.[/quote] Totally. Some people complain about the grenades being too bouncy but I guess you just proved them wrong :)

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  • Not sure if you still check up on this, but [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=12477134&player=Miles3298]bouncing shots around corners[/url] is a great way to use it.

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  • [quote][b]Posted by:[/b] Son Of Mountains I like how the display just says "BOOM!" when you detonate[/quote] It's the little things that count.

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  • I like how the display just says "BOOM!" when you detonate

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  • [quote][b]Posted by:[/b] Little Peeps [/quote] I just tried this tactic in some games and I definitely can't pull it off in any kind of reliable manner. I ended up just reverting to my usual controlled explosions.

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  • I feel the same way as Clone. It's really hard to hit moving targets directly. That's why I use the manual detonation. It allows me to place my shot anywhere near the target and then make it go boom. However, sometimes I get "twitch" kills. When an enemy catches me by surprise I usually manage to hit them directly by simpply dragging my crosshair towards them and pulling the trigger. This is purely random, though. I guess it has to do with panic and adrenaline. However, Peeps' trick to try to find a surface to bounce your grenade on is working exceptionally well in close quarters. Reminds me of Halo3 frag grenades. I always threw them against walls or doorframes so they would bounce directly under my opponent's feet.

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  • [quote][b]Posted by:[/b] Little Peeps [/quote] I'm not experiencing anything like this. The only time I ever use the normal shot is to bounce it off the floor in front of me so it will kill an enemy running at me with an AR. And most of the time that tactic fails. I can't even imagine trying to get direct hits on moving targets. [Edited on 03.23.2011 5:59 PM PDT]

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  • By far my favorite weapon in Reach, especially since no one ever picks it up and I can always take it for myself >:] Figured I would post and try and help explain what I do for closer range kills w/ the GL: I've been recently getting even better with the GL and have started hitting people directly at (fairly) close range with some consistency. First you have to make sure that your target is not TOO close to you. I can't tell you how many times I tried to hit someone directly and ended up having it either go through their legs, flying in a random direction, or (the worst) bouncing off their face and coming back to me and blowing me up instead. The trick is you have to aim a little higher than you would expect, usually if you aim at the head or a little higher you will hit them directly in the chest and kill them instantly. If, on the other hand they've closed the gap quickly and you think they are too close to hit them directly I generally try for a lucky bounce. As they are closing in turn either to the right or left to run away (having sprint or evade helps a lot here) and bounce it off the wall next to you as you turn around. It's tough to explain this in words, i'll try and dig up a vid that I have of this, but you basically whip around, fire halfway through your turn in hopes that it will ricochet off the wall and blow up near your incoming attacker. The more I use the ProPipe the less I find myself using the secondary fire (unless i'm setting a mine/shutting down a vehicle or trying to hit someone fairly far away). It's really all about practice, the more you use it the easier you'll kill people in one shot with the normal fire. Hope this helps! Sorry about the wall of text.

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  • I cant believe I never saw this before. I love you OP. Now I realise just how pro the pro pipe really is.

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  • [quote][b]Posted by:[/b] Snipers Paradox I actually didn't know it even had a display. Thanks OP.[/quote] Me neither, but the epic prop pipe clips that have been posted are like icing on the cake. [Edited on 03.19.2011 7:57 PM PDT]

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  • I actually didn't know it even had a display. Thanks OP.

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  • Holy crap I didn't know this, thanks for the tips!

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  • [quote][b]Posted by:[/b] ViVo 444 [quote][b]Posted by:[/b] RC Clone [quote][b]Posted by:[/b] ViVo 444 [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13020414&player=Flying%20ViVo]Do this![/url][/quote] Nice aiming. Wish I could get any accuracy at that range.[/quote] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14340841&player=Flying%20ViVo]Wait for it... wait for it...[/url] [b]I AM GOD[/b][/quote] Whoa sweet kills, man. That's some serious ProPipin' you got there :D

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  • [quote][b]Posted by:[/b] ViVo 444 [quote][b]Posted by:[/b] RC Clone [quote][b]Posted by:[/b] ViVo 444 [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13020414&player=Flying%20ViVo]Do this![/url][/quote] Nice aiming. Wish I could get any accuracy at that range.[/quote] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14340841&player=Flying%20ViVo]Wait for it... wait for it...[/url] [b]I AM GOD[/b][/quote] Wow. Nice patience and placement. [Edited on 03.18.2011 3:07 PM PDT]

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  • Cool fotostory bro. Seriously, I laughed my ass off :)

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  • [quote][b]Posted by:[/b] RC Clone [quote][b]Posted by:[/b] ViVo 444 [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13020414&player=Flying%20ViVo]Do this![/url][/quote] Nice aiming. Wish I could get any accuracy at that range.[/quote] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14340841&player=Flying%20ViVo]Wait for it... wait for it...[/url] [b]I AM GOD[/b]

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  • [quote][b]Posted by:[/b] ViVo 444 [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13020414&player=Flying%20ViVo]Do this![/url][/quote] Nice aiming. Wish I could get any accuracy at that range.

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  • [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=13020414&player=Flying%20ViVo]Do this![/url]

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  • this really help in setting up traps :)

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  • [quote][b]Posted by:[/b] scubasteve29388 ok... so just shot the grenade launcher, held the trigger down... it bounced off 2 walls and came back and hit me in the face... why do i suck so bad?[/quote] If you aim it at someone close to you it won't explode on trigger release and if you see it coming back at you, continue to hold the trigger. After enough practice you should be able to get the timing down. I still haven't gotten the height aiming down, though. [Edited on 03.18.2011 2:03 PM PDT]

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  • [quote][b]Posted by:[/b] scubasteve29388 ok... so just shot the grenade launcher, held the trigger down... it bounced off 2 walls and came back and hit me in the face... why do i suck so bad?[/quote] One solution: Stop sucking with it. No seriously, just practice with it. Someday you will hit a face that doesn't belong to you and that will give you a warm, fuzzy feeling inside.

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  • dangerous amounts of badassness

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  • ok... so just shot the grenade launcher, held the trigger down... it bounced off 2 walls and came back and hit me in the face... why do i suck so bad?

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  • [quote][b]Posted by:[/b] RC Clone [quote][b]Posted by:[/b] RigaTony [quote][b]Posted by:[/b] RC Clone Hey Rigatony; What inspired you to make this informative thread? I saw one once about Active Camo that caught my attention, but this one blows that one out of the water. It has lots of explanation, example pictures, and a guide. Now the only problem is getting to the entire community of REach players so they'll stop wasting shots on Powerhouse and Sword Base by using the normal fired mode.[/quote] Your Response here. Shortened for people that scroll[/quote] Well said. It really seems like there are very few community members like you around these days. I wish every post was as well thought out as yours, but I guess I'll count my blessings any time I see a post that is half as well written as this.[/quote] Thank you for the kind words :)

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  • [quote][b]Posted by:[/b] RigaTony [quote][b]Posted by:[/b] RC Clone Hey Rigatony; What inspired you to make this informative thread? I saw one once about Active Camo that caught my attention, but this one blows that one out of the water. It has lots of explanation, example pictures, and a guide. Now the only problem is getting to the entire community of REach players so they'll stop wasting shots on Powerhouse and Sword Base by using the normal fired mode.[/quote] Your Response here. Shortened for people that scroll[/quote] Well said. It really seems like there are very few community members like you around these days. I wish every post was as well thought out as yours, but I guess I'll count my blessings any time I see a post that is half as well written as this.

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