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8/7/2010 12:35:34 AM
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Bungie Weekly Update: 08.06.10

Going, going...[i]GOLD[/i]! [url=/news/content.aspx?type=topnews&link=BWU_080610] click for full story [/url]

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  • The weapons in reach are all pretty much the same in Halo Reach. You have the DMR which can kill somebody if they are out in the open for a REALLY long time, and then you have the basic weapons (plasma rifle, pistol, assault rifle, plasma pistol) which are all practically identical in that you charge at the guy shoot and smack, and then you have the overpowered weapons. Thats the entire game! In Halo CE, the plasma rifle slows people down but its difficult to hit somebody with it if their moving side to side. So you stop them from doing that and close in. Assault rifle is basically the weapon that is excellent for keeping people back, or closing in when you have them cornered witha grenade. Shotgun is a good burst damage close ranged gun that can finish people after a grenade instantly, or instantly kill them up close, sniper rifle is burst far ranged gun, pistol is your normal far ranged gun. Every gun has its own purpose and is not overpowered, as opposed to Reach. In Halo Reach, the entire game revolves around camping and getting cheap guns. I got almost all my kills in the reach beta with the shotgun, and did amazingly well. And I did so by camping in a room every game with the shotgun!!! No strategy at all! In halo 1 that wouldnt be doable cuz you could flush a camper out with grenades because the grenade explosions were slow and big and so required people to react and move. But in halo reach, cheapassness is the name of the game. My brother camped a tiny room and meleed people and it worked amazingly well because nobody could flush him out. All he did was camp a lift the entire game and he got lots of kills. Halo reach is a lame game, that looks cool. It is possible to kick some ass, beat a team by about 2:1 if you have cheap weapons. Beyond that, all the games are usually very close. I remember when i played halo 1, a good team could completely destroy another team if their reactions and teamwork were good. Halo Reach is not a good game. End of story.

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  • New backround, confirmed. It would be even better if it had that subtitle on it, I'll have to work on that. Gold is good.

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  • Good update. But how much does the elite armor costs?

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  • Shweetness!

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  • [quote][b]Posted by:[/b] nubyw00tz Brave forklift! Though, it saddens me that the Falcon holds on three, I was hoping for more.[/quote]Why?

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  • 0
    sweet update

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  • Brave forklift! Though, it saddens me that the Falcon holds on three, I was hoping for more.

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  • Great update this week and the new maps and vehicles look sweet.

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  • Congrats on gold. Those three maps look really innovative! I can't wait to see what the community comes up with on SPACEFORGE!

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  • Officer Armor gets no love? I guess the killable Koi almost makes up for the complete nerfing of the Sword. ...Not really though. [Edited on 08.06.2010 5:11 PM PDT]

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  • General > Field Marshall

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  • [quote][b]Posted by:[/b] FlipTaco We need a 1920x1200 wallpaper version of the forklift screenshot towards the end of the update. Scaling it up in Photoshop just doesn't do the picture justice, or quality. I'll be the artist's best friend if he does! :)[/quote] I put it as my wallpaper anyway, couldn't help myself.

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  • Congrats on going GOLD! Really, was there any honest doubt it wasn't going to pass the test and drop jaws when it was sent out to cert? Nah, didn't think so. Can't wait to get my trembling hands on all that Reach action!

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  • Epic Photoshops!

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  • We need a 1920x1200 wallpaper version of the forklift screenshot towards the end of the update. Scaling it up in Photoshop just doesn't do the picture justice, or quality. I'll be the artist's best friend if he does! :)

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  • Well im trying to convince bungie and people that bungie is not designing their games very well anymore.

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  • [quote][b]Posted by:[/b] WWU You're call.[/quote] laughingelf.jpg

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  • Nice update. Almost makes me wish those 39 day until launch will go by faster. [i]Almost[/i].

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  • Best. Wallpaper. Ever.

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  • Congrats on completing Reach! You guys deserve nice long vacations now and I can't wait to see what awesome games emerge from the depths of the NEW Bungie Studios next!

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  • [quote][b]Posted by:[/b] WakingVin55 39..more...days. [/quote] Stupid time-space continuum. And its inability to be bended for a greater cause.

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  • Nice pics! I called it on the update bein about the new maps! The elites look sick too!!! I'm a Spartan guy, but I'll be savin up to get some beast elites for invasion and what not!

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  • [quote][b]Posted by:[/b] CrazYPostaLSam The game looks real beautiful, but the problem is that the mechanics and strategy of this game are horrible. The weapons are not nearly balanced unless they changed something. The game revolves almost entirely around having the cheap weapons. Also, they put low gravity on one of the levels... Let me just say one of my biggest issues with the new Halos has been the fact that you can jump from above somebody, and mysteriously teleport to them when your about to it the ground and assassinate them. Low gravity along with the lunge melee that is still in halo reach, encourages people to jump around like dang idiots and melee people in the backs, which doesnt take any skill or strategy, just takes trial and error. That's practically all the new halos take- No strategy, no teamwork, just trial and error testing what the cheapest techniques are. In Halo 1, it was all about responding to the enemy's actions. Not in the new Halos, just about having a cheapass position with cheap weapons. The low gravity thing just makes people jump around like idiots with no plan, trying to assisnate, like how people mindlessly sprint around once they have the hammer and melee and it requires no strategy. Halo Reach is not a good game- They added abilities to make the game seem strategic, but the abilities have no rhyme or reason. Their only goal with the new halos is to make them seem cooler. Invisilibity- camp all day. Jetpacks- Fly around and just shoot. Try landing on people and mystriouesly teleporting to them, boy thats real strategic. Invincibility- Somewhat useful, but not nearly as strategic and requiring of skill and timing as sprinting does, I think. If they added sprinting to Halo 1, it would be a billion times better of an improvement than the improvements they attempted to make in this game.[/quote] Lolwut? Why post this here?

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  • Another scrollpocalypse, but this time surprisingly devoid of info.

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  • So what, we only get two passengers in the Falcon in Multiplayer?

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  • Epic

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