JavaScript is required to use Bungie.net

#Halo

5/24/2011 7:59:25 AM
49

How to improve CE's MP

I'll get started by saying it should be similar to H2, be at least 12 v 12, new larger maps, make it flow better by adding aim assist and larger hit boxes, take away the pistol's power, add new weapons, make vehicles that respect gravity and don't float (unless they are meant to i.e. ghoust, but not a warthog), add button combos, out of map exploration, super bounces, sword flying, butter flying, how jumping, allow modding in custom games, no private chat (teams must talk to each other), add quick reloads, and make jumping the same as halo2 plus etc.
English
#Halo #HaloCE

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • i will read this if i have time but unlikely. try and answer in 1 sentence or less because the likely hood of anyone reading over a response that is over a sentence is rare just glancing at what you said: you could be right but your most likely wrong same for my ideas but that is why we discuss. lag is a problem over the internet even with the best net codes (or whatever this is) don't blind yourself to things that could help CE MP cope with lag [quote][b]Posted by:[/b] Tupolev [quote][b]Posted by:[/b] totallymassive well some good things halo 2 did to i.e. counter lag would only help a CE remake for it's MP.[/quote] You're just restating your points while ignoring our arguments, namely: 1) The changes Halo 2 made to make online play "smoother" as you say are largely incompatible with Halo 1's overall gameplay structure. 2) Modern asynchronious netcoding technique, such as what Reach uses, allows online play to feel, in some cases, almost as good as LAN, making your argument irrelevant. [quote]it shouldn't be closed off to great things from other games.[/quote] No. But you need to understand that, even if something works well for one game, it may not work well for another. Something being "great" in one context doesn't automatically imply that it will be "great" in another. Nobody disputes that Ennio Morricone's "Il Triello" is brilliant as used in the climactic sequence of [i]The Good, the Bad, and the Ugly[/i], but at the same time, I don't think anyone would seriously argue that it would have much of a place in [i]Come and See[/i]. [quote]remind yourself h2 was probably the best mp game of all time lol.[/quote] I might point out here that this seems to be your premise for just about every statement you've made so far. Not everyone agrees with it. And even if they did agree with it, refer to my argument above for why it still wouldn't necessarily support all of the points you've made.[/quote] [Edited on 05.25.2011 11:10 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon