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6/19/2011 6:41:43 AM
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[quote][b]Posted by:[/b] AgingWhite Fire i have to say one thing against this post, while it is very well written which is a nice change.Currently there is no way to know if someone has a plasma grenade kinda the same way it is hard to tell if a user has AL.Keeping that in mind i ask, how is it fair for the AL user if a player sprints up to you and sticks you without you having a chance to fight back if as soon as they are stuck they die.[/quote] you must have very low reading comprehension... [b]FROM OP:[/b] [quote]When primed, the Type-1 plasma grenade emits a blue plasma gas;this emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. When I see this explanation, I see the beginnings of a possible mechanic to nerf Point Blank Sticks without impacting the normal function of Plasma Grenades. Let's pretend for a moment that Spartans don't know how to cook their grenades properly, and in their haste to not die, they toss the grenade as soon as it is ignited. For the first fraction of a second while the grenade is traveling through the air, the emission of the gas is light, so the grenade will not adhere to any targets it hits. After that short period of time however, the gas emission will rapidly intensify and the grenade becomes capable of sticking targets as usual. Implementing a change like this would take an unreliable last ditch tactic like Point Blank Sticking and turn it into an even more unreliable last ditch tactic which has a high failure rate. Now if you're too close to your target and you try to stick them instead of meleeing them, your grenade will bounce off your opponent harmlessly, giving them a chance to get out of the splash radius and kill you. But as long as you keep your distance from your opponent, your grenades will ignite long before they reach their target and will function as usual. Properly gauging the minimal distance that you'll need to stick your opponent will be dubious at best, which will encourage players to go for melees or to use their weapons instead of point blank sticking.[/quote] [Edited on 06.18.2011 10:46 PM PDT]
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