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#feedback

Edited by CubanAssasin187: 2/13/2016 7:28:41 PM
80

H.O.W. was proof bungie knew how to make a game! What happened?

I get cry babies were whinning about thorn and shotties during H.O.W. but truth be told pvp was almost perfect and pve was rewarding. Ive heard idiots claim that the new weapon system is great but thats a laugh. Any crucible game you will see the same weapon names atleast half your deaths. Raid LFG's demand not just light lvl and experience but they also have Black spindle and touch of malice elitists demanding nothing less. H.O.W. dropped etheric light and allowed everything to be brought to the new dlc's lvls while dropping us new t.o.o. adept weapons with rng burns and p.o.e weapons with not only rng element burn primaries but new enemy specific burns made to add damage against those listed enemies. Disciplinarian arc damage six dreg pride was my "unicorn". There is nothing like that for yr 2. Bungie let some idiot lie to them and say that removing elemental primaries was a good idea. They were told it would add variety. Simple fact is that the inverse is correct. In order to increase variety the best option would be to allow all primaries rng based elemental burn. Immediately you've increased variety literally 300%. Math ftw! Howd they let that obvious point elude them i wonder? House of Wolves bungie! You had a great game starting to emerge. Then u ruined ttk by ignoring all your previous success. Grow a pair and get back to basics! Edit:.... Imagine.... You complete a shax nightfall bounty 5/5.. Hawksaw drops. You think... Is it void, arc or solar... Not only that but even if the perks suck, you can grind the materials needed to re-roll the perks..... All weapons all rng elements, grind fest for mats to get specialist rolls?
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  • You mean, take the raid out and replace it with waves of enemies and decrease weapon damage!? I'd say HoW was the final nail in the coffin that proved that bungie didn't know what they were doing.

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