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Destiny

Discuss all things Destiny.
Edited by CB9611: 10/20/2015 4:01:10 PM
87

Why decrease drop rate for something that doesn't need to be decreased?

I STRONGLY AGREE!

1597

I agree.

162

I disagree

71

The decrease in weapon part/armor material's drop rate was completely uncalled for. As the old saying goes, "If it's not broken, don't fix it". And, that's exactly what you failed to do. You changed something that should have never been altered! Nobody in the community agrees with this secret change you did in the recent update. I've never heard anyone say, "Weapon parts drop too much, please decrease the drop rate!" Weapon Parts and Armor Materials have had the same drop rate since the alpha (which was a year and half ago). Why change the drop rate now? It makes no since, where is the logic in it? Why make it harder to obtain a petty item that is needed for everything? Are you going to sell us weapon parts in microtransactions? Are taking a turn for the worse? What are you people at Bungie doing to fix things that need fixing? Instead of making it more ridiculous to get much needed materials, how about you actually let us give you advice. I'm just not wanting to see my favorite game go into the ground because you have a couple of jack offs who thought it would be funny to make people blow away their precious hours they could spend with family and friends to farm for something so petty. What does the community think? Please vote, let Bungie see this post, let them know how we feel. Edit: Please upvote this post, get it trending. Bungie needs to see this! Edit 2: 115 replies, keep going, get Bungie to see this post!

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  • Edited by o0WicKeT0o: 1/22/2016 8:22:52 PM
    You used to be able to get green gear. Then do the bounties and daily, etc. to get exp to max out the experience on that gear. The when you dismantled it you got like 3-4 extra materials for the weapon or armor instead of 1-2. It gave you enough to get your upgrades done for the day. I loved that! That's a grind that makes sense! Now they increased the demand for armor materials (with infusing) and decreased the rate at which you get those materials... a little imbalanced??? Think about it in terms of real life. It's like getting a house, or a car, or a PC, or a paintball gun, or a guitar, etc. Fixing it up, repairing it, upgrading it, and then flipping it for more money. That's a process that's logical and rewarding. This new decreased drop rare for armor materials is just flat out boring. I'm missing a part of the game I loved. Sure you can still kinda do it with blues but it takes sooo much longer. So the return for the amount of work isn't really worth it. You used to be able upgrade multiple green items with a bounty or two. Now a full day of bounties only gets you half way through the first upgrade with 4 Blue pieces of unique upgraded armor equipped. That's 4 days of bounties to get them maxed out. To then only get 2-3 materials instead of 3-4. I guess motes can help too. But that's lame. I liked working the bounties to upgrade and make a profit. This is just lame.

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