JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Elite 529: 1/20/2016 6:28:58 AM
16

Destiny subclasses need to be reworked

Yes, they should change

224

No, they should stay the same

171

[b][i]Please, actually read the post before voting in the poll.[/i][/b] I am a day one player who started in the beta and have loved every aspect of the game. Do I have thing to criticize about the game? Yes I do. I believe that if you're able to criticize a person, that means that you care about that person. The same goes for anything else, including this game. That is the reason why I'm here making this post. When I first started playing destiny, I only played as warlocks. I actually had two because I liked them so much. When The Dark Below rolled around, I started to venture out more into the other classes. First it was hunter which I loved to play as. Then, sadly, I had to delete my first character ever made because I didn't like the dance and wanted a Titan. Even Titan seemed amazing. But as I played more and more of the game, everything including the subclasses and their setups began to seem very lackluster. Everybody was using the same exact class setup. I thought about this and just realized that it was due to the lack of the ability to customize the builds we had. There was one build that would reign above all others available for that class. I also realized just how many useless perks there were for the classes that got no use ever. I mean come on, solar wind, why? It could be awesome, but currently, it's not at all. [b][i]Change:[/i][/b] So I propose a change to the way subclasses work, act and make you feel as a player, more engaged. The change would be a complete redesign of the perks on skill trees. An example of this would be for the Voidwalker class which I know so well. (I can and am going to make perks and subperks for all classes when I find the time) Let's say you choose the vortex perk for the nova bomb. As you play more with that perk active, you start to unlock subperks. The subperks would level up as the perk tree does right now. An example of what it would look like would be... [b]Nova Bomb[/b] Vortex / | \ [i]First subperk[/i] | [i]Second subperk[/i] [i]Third subperk[/i] I feel like this would be a huge help in changing the diversity of all subclasses and ultimately make for a better experience in the game. Share your thoughts below please.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon