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Destiny

Discuss all things Destiny.
1/15/2016 7:04:10 PM
1

Exotic Weapon Idea. "The Gambler" Exotic.

A random thought I had after thinking about the Hawkmoon(Still can't believe no one has figured out it's basically a Desert Eagle. Eagle/Hawk. Similar design) and the Touch of Malice. It'll either be a handcannon or sniper rifle. Handcannon: Magazine size either 1 or 10. Still undecided. Exotic Perk(Auto unlocked): The Gambler: 33% chance the next shot fired will deal extra damage. 33% chance the next shot you fire will deal less damage. 33% chance to jam(2 seconds to recover) and deal a small amount of damage to self. For 1 bullet it'll be, 33% chance to fire another round that deals bonus damage. 33% chance to fire another round that deals less damage. 33% chance to damage self and reload. Steadyhand IS. Fastdraw IS. Truesight IS. Perfect Balance Feather Mag or Spray and Play. Snapshot. Single Point Sling. Rescue Mag. Same perks for a sniper, but the first few perks will be: Eagleeye SLR20 Tacsys SLS15 Sightsys SLS20 What are your opinions? What would you change? Can you make this better? Or do you have your own ideas?

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  • I was thinking about an exotic auto rifle, 66 bullets in the mag, 100 rate of fire (Necrochasm), the exotic perk: this gun deals random damage from 1 to 4000 (let's say 1000 is the normal damage for a high rof auto rifle)

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