I really think there should be more high level gear to choose from, because at the end of it all we all look the same. We've all got the same Raid gear just basically different shaders.(I have done the raid more than once before so its not a sore lozer post)
I remember in the beginning there was all this hype about your characters gear that will start to look like/reflect the planet or area that you spend the most time on? what happened to that? I love this game a lot, I just really think we are limited to what our characters can look like, even with the infuse system because all the end game gear has all the good perks.
Things i would suggest is:
- More gear obviously.
- Different types of class items like parkas, army jackets, scarfs
- Maybe even give a choice to equip an item but not let it show(helmets and class items)
- Cabal Vendor for a totally different style of armor(we need to join up with the Cabal anyway, but that's a whole other topic)
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Edited by Batz: 1/11/2016 5:52:55 PMWord!. I mainly put together outfits based on stats but with the current raid gear I've gone out of my way to not look like a raider. Character in pic is 319.
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When they said that TTK would have more gear and weapons than the prior DLC they were talking about all the rare tier gear they add, they should have just made most of that rare into legendries instead
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Personally I don't like the look of the raid gear on my hunter so I infused it into other gear that I do like the look of. That's where something like transmog would be great. It's in other games so it can be done I'm sure. There was definitely more diversity in year one though.
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A lot of the rare gear is waaaay better than the two types of legendary gear you can get
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[quote]parkas, army jackets, scarfs[/quote] *facepalm*
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Maybe bring back old raids and let them drop gear at 280 light. I made a post that got a lot of support so hopefully it will be looked at [url]https://www.bungie.net/en/Forum/Post/172068267/0/0[/url]
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Cabal! ! !