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#feedback

12/8/2015 4:40:01 PM
20

Bungie, stop screwing Titans [not just about sunbreakers]

Keep nerfing Titans

68

Nerf warlocks and hunters

59

Buff all the classes and make them all Beastly

143

With the sunbreaker nerf right around the corner i feel like a a couple of things must be said. All throughout year one, the Defender titan has been the dogs bollocks for PVE but the Titan didn't have much going for it on the competitive stage. I have many fond memories of slapping that Armamentarium on and wreaking havoc with lightning grenades and cursing with frustration when a foe would simply walk away from the magnet grenades second killing pulse relatively unscathed. The striker titan was not a prudent super to use in any way shape or form. It forced you to get far too close for comfort and on a good day, you might get 2 or 3 kills with it. this was fine, however, when the warlock had what was essentially a ranged form of the titan smash that reduced the risk of being taken down by a mere punch or shotgun blast, i felt like i was getting shafted. Im a fairly decent PVP player and never relied too much on my super untill Trials of osiris came around and wiping a team out in one fell swoop felt to beast.But still, golden fun, blade dancer, and nova bomb where still rocking the scene as the most powerful supers. Along comes year 2 FINALLY. the sunbreaker was a welcome relief as titans finally had a subclass with decent grenades, a competent melee and one of the most fun supers to use in the game. in pve, it is simply beautiful to watch as one hammer smashes into a group of thrall and starts a chain reaction, wiping out the whole room. I thought id make brand new characters and grab those other supers and they where -blam!-ing awesome too. Then i went into PVP. the first thing i noticed was not how op the sunbreaker was, but 2 other things; 1] That hunters smoke grenade is a massive pain in the ass and 2] the storm caller had a perk called 'LANDFALL'. Landfall was a perk for the stormcaller that basically gave the super an added effect that closely resembles a titan smash. and when i say 'resembles' i mean 'EXACTLY THE -blam!-ING SAME'. it wasn't much of a problem since i mostly used sunbreaker for the benefit of fusion grenades but then this nerf came along. Titans have once again been thrown into the recycling bin and the hunter and warlock remain untouched. now don't get me wrong, the nerf was needed, however, most of us where expecting smaller explosions and weaker armor but no, Bungie have touched every single perk that makes the super a super. The class has been stripped down and made pitiful simply to appease those who complained that it was OP simply because they where killed by it on more than one occasion and the Titans compensation is a 12.5% increase to the melee range and slight buffs to the other classes that are negligible at best, downright insulting at the least. Bungie don't seem to realize that it is not the range of the titans punch that makes it weak, it's the fact that it simply does significantly less damage than the other classes . My main issue is not the awful nerf, but the fact that the other subclasses remain untouched and will now rock the crucible as they did in year one and titans will flee from crucible once again because Bungie have no REAL concept of what a balanced game environment really is. TL:DR. Nerf slightly unreasonable. 12.5% range melee buff unacceptable Landfall = fist of havoc Bungie, stop hating titans, nerf the other classes [EG, hunters smoke slows OR harms, not both] If you took the time to read this, thank you for very much PS. BUNGIE, FIX THE FACT THAT THE WORSE YOUR CONNECTION, THE MORE GODLIKE YOU BECOME!

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  • From day 1 Titans got their ass kicked in the crucible. When we finally got a class that could match the Hunters and Warlocks and make them run for a change it gets nerfed instantly. This is bullshit. Its more bullshit that Titans were the only ones to get nerfed. Every other class had a ranged special that could do a shit ton of damage and keep them out of harms way. Those never got nerfed. Then you had the Warlock revive and the Hunters knife. Titans had nothing going for them since our only offensive special made us pull a Leroy Jenkins every single time, and our defensive pretty much made us a sitting target for anyone else who aimed a special our way. Yet again, none of those ever got nerfed. People complaining that the titan was now overpowered were just pissed off that they finally stood a fair chance in pvp. I play rarely now. Simply because my friends do Bungie has no concept of what a good pvp game is.

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