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Edited by KazunK3k: 5/24/2016 1:27:01 AM
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Vex Raid Idea

I originally posted this as a Strike, but plenty of people said this was Raid worthy, so with modifications, tweaks, etc, I present to you my next Raid. Enjoy. [b][u]The Primus Mind[/u][/b]: [b]Vex Raid[/b] Location: Citadel of the Minds, The Lost Oasis, Mercury Description: "Minds shine bright." Part 1: Incursion [spoiler]Players spawn in a new area on Mercury, just outside a giant tower. Behind them, the sun blazes brightly in the sky. They see dead Cabal littering the entrance steps. Players enter the tower, which is named Citadel of the Minds. Inside, more dead Cabal litter the floor. Suddenly, Hezen Protective Vex appear. Players fight through them, then reach a makeshift elevator made by the Cabal. Once it reaches the next level, it stops. Players must shoot open a vent in the roof, and jump out of the elevator. They will then see an entrance to the 2nd floor not too far above. They jump up there, and are greeted by more Vex. Players fight through the enemies, and go to an outside platform, and see other platforms appearing and disappearing (like in VoG.) They start the path.[/spoiler] Part 2: Ascension [spoiler]Players navigate the jumping puzzle, jumping on a mix of platforms, and parked Cabal Fleet Harvesters around the outside of the Citadel. As well, Hobgoblins will appear on other distant platforms. This will go on for a little while. Eventually, though, the end will be reached.[/spoiler] Part 3: Warping Time [spoiler]Players enter a large room with a Vex elevator-like contraption inside (like the one in the Citadel on Venus.) A giant Vex Harpy named "Time-Warped Mind" will appear in front of the "elevator." Other Vex appear to assist. At first, the Warped Mind behaves like any other Harpy, but at random intervals, it will transform into either a Precursor or Descendant version of itself throughout the fight. As a Precursor, its attack changes to a charged laser that is fired in intervals. As a Descendant, it fires tracking lasers at multiple players. As well, it will summon other Precursors or Descendants depending on its current form. Eventually it is beaten, players enter the elevator, and ascend the Citadel.[/spoiler] Part 4: Experimentative Minds [spoiler]Players reach an isolated room shaped like a square. The room is made of stone except for the center of the room, which has a circular glass panel covering a hole. Also, there are makeshift Cabal research labs surrounding the room. Dead Cabal are all over the place. 3 Hezen Corrective Hydras named Experimentative Mind(s) are circling the glass panel slowly in sync with each other. Players gain the attention of the Minds, who turn to, and attack them. They are named "Cradron," "Goldron," and "Wedron." Alongside them, more Protective Vex appear. One Hydra stays put, while the others teleport to the left and right sides of the room. Two Cyclopses appear next to all three of them called "Shield Batteries." When they do, the Hydras will generate seemingly impenetrable shields, but won't attack. To damage them, players must destroy the Shield Battery Cyclopses first. But when they do, and the shield goes down, the exposed Hydra will target a random player, and "tether" them. The player that was targeted will see a message in their feed that says "An Experimentative Mind has tethered you." The selected player will move very slowly, and not be able to use any abilities. Once the Mind is killed however, the player will be untethered. This process is repeated two more times with the other Hydras. Soon, they are dealt with.[/spoiler] Part 5/[b][u]boss fight[/u][/b]: [b]Vu'ultek, Primus Mind[/b] [spoiler]The glass floor panel dematerializes, and what looks like a Cabal Centurion covered in Vex armor rises out of it. He is named Vu'ultek, and is as tall as Rockets McDickface. Suddenly, 4 pillars materialize, 1 at each corner of the room. They each flash 1 at a time (like in the Undying Mind Strike.) One flashes orange, the next purple, the other blue, and the last white. Now 1 random pillar will flash again. Vu'ultek will run to that pillar, kneel down in front of it, and reach out his hands. If it was the orange pillar, Vu'ultek will be given a Solar mace that he can swing around, and also drag players towards himself. Also Solar damage will be his weakness. If it was the purple pillar, Vu'ultek will receive a Void hammer that sends out a forward burst of energy, and Void hurts him more. If it was the blue pillar, Vu'ultek will equip 2 Arc conductors on his hands that can shoot Arc bolts, and deal splash damage whenever he smashes the ground. Arc is his weakness. And if it was the white pillar, Vu'ultek will get a Vex gun that shoots a single streaming Kinetic laser. If he has that equipped, he'll behave like Rockets McDickface sort of, and Kinetic damage will hurt him more. After players defeat his 1st form, the 1st pillar he used will turn into a portal that spawns more Vex. Same goes for the other pillars the rest of the time. As well, whichever pillar flashes is the one Vu'ultek goes to next. The order the pillars flash in is always randomized. Once all 4 pillars are down, Vu'ultek will die, exploding. Raid over.[/spoiler] RAID LOOT [spoiler]WEAPONS Vex Chronoblaster: Exotic Machine Gun Description: "I am Primus Vu'ultek! You cannot shake me!"- Vu'ultek upon encountering Vex on Mercury Element: Kinetic Perk: Weary Determination Magazine size is increased. Design: Although this weapon is classified as a Machine Gun, it fires one steady laser rather than individual bullets. It's unique tube shape, combined with a Mythoclast paint job makes this a Vex laser gun pretty much. Praise the Sun: Legendary Fusion Rifle (Solar) Description: "If Osiris thought the Sun could become his eyes, he was sorely wrong." DT-71: Legendary Shotgun (Arc) Description: "Arc fields dance across the sky, randomized, but in alignment." Vex A-38C: Legendary Sidearm (Void) Description: "Cabal tech using time itself as ammunition... May whatever gods exist have mercy on our souls..."- Banshee-44 Heavy Pen Rifle: Legendary Sniper Rifle (Solar) Description: "Wu'ulak, let the Primus know: we've mastered the tech of the machines."- undelivered transmission from Cabal scientists. Slug-11: Legendary Scout Rifle (Arc) Description: "A modified version of the typical Slug Rifle, using Vex tech to track targets. The Cabal got further than we thought."- Zavala Scream of Wilhelm: Legendary Pulse Rifle (Void) Description: "I hear... Screams... Over and over..." Experimentative State: Legendary Auto Rifle (Arc) Description: "The coding lining the cracks and crevices speaks of multiple attempts to take Cabal hostages to Mercury in the past, but they all committed suicide by detonating themselves, taking the Vex with them." Giving of Banes: Legendary Hand Cannon (Solar) Description: "The Fatebringer may crack your skull, but I will send you to the dark corners of time, and back with every injury."- etched on the handle Focus of Will: Legendary Machine Gun (Arc) Description: "We are not scared of you! WE ARE NOT SC--" Heavy Harpoon Prototype: Legendary Rocket Launcher (Void) Description: "Any Cabal prototypes in our hands and not theirs is one more victory for the City." ARMOR Titan: Vu'ultek's Vex armor Hunter: Digital armor made out of Vex coding Warlock: Hydra-like armor[/spoiler] GRIMOIRE 1: Time-Warped Mind [spoiler]"Time weaves, and a needle moves through it. I do not know the shape that comes after the needle." Some hypothesize that the Time-Warped Mind is that unknown shape. The needle is Atheon, bending time to his will. The shape is the hand holding the needle, which means that this Mind could also be called the: "Hand of Time." The Mind is never in one time period, but rather is fazing between past, present, and future all in the same moment. But this does not mean that the Time-Warped Mind controlled Atheon, but rather, the Mind gave Atheon a purpose. If that is the case, then Atheon most likely gave the Mind a purpose as well. To be a role model, a mentor. Scraps of the Mind's armor under further research are revealed to be made from the same material as Atheon, suggesting that they may have been "brothers." But with the Vex, "family" is much more complicated.[/spoiler] 2: Experimentative Minds [spoiler]Mercury is not considered the home of the Vex, but rather a research facility, where Vex can delve into things they can't do elsewhere. The Experimentative Minds take on the role of constructing Vex prototypes, and overseeing their performances. Kind of like scientists, if you think about it. They then decide if it's ok to actually manufacture their creation in droves. In this case, if we hadn't interfered, and they let Cabal cyborgs into their units, we probably wouldn't have to worry about the Cabal again, but the Vex would've been much stronger.[/spoiler] 3: Vu'ultek, Primus Mind [spoiler]Before being gruesomely transformed into a cyborg, Vu'ultek was the newly elected Primus of the Blind Legion after the death of Sha'aull. He was dispatched by the Emperor himself to send a squad of the Blind Legion to Mercury, set up some laboratories, and help the Cabal to better understand Vex technology. That way, they could've fought fire with fire on Mars, and defeated the Vex. But as witnessed, it was Vu'ultek who became the lab rat. Now we know what happens when the Vex can control the Cabal.[/spoiler] Thanks for the read! As expected, feedback is appreciated greatly. EDIT: Changed the Experimentative Minds boss fight.

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    I like it, it just seems short. Maybe if you added some mechanics to the boss fights, because right now they sound like bullet sponges. Maybe add some puzzles that don't require fighting a boss? I really like this though man you've got some creativity

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