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Destiny

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11/5/2015 5:11:21 AM
16

Bungie reuses a lot of content. A lot.

Does it bug anyone else how much bungie reuses content? I know a lot of companies do it. But with a $40 price tag, I really expected more. Guns and armor - a lot of reskins of year 1 in all the level tiers. In my opinion, that doesn't really count as new. faction gear are all year one. even vanguard and crucible sets are the exact same with a slight paint change. Black Spindle is Black Hammer. Trials are the exact same. Raid armor is 1 set for three different modes. Just a couple examples. Enemies - same enemies for the 3rd straight expansion. just added a new skin and a new ability mission areas - most of them are year one areas with a small newish addon. Even the dreadnaught missions get old. Patrol, bounties, strikes. All use the exact same areas. A great example is phobos. They make us go through normally for the story. Then they make you go through it backwards for a quest. Then they make you go through it backwards with a small addon boss halfway through that appears for a different quest. 3 times, one small area. Also, It's cool when a mission takes you back to a raid area. But in light of the growing list, it's still another reuse. 2nd straight expansion where we have gone to the vault. same area in the vault as well. Seriously, at $40 expansion price, I expect more. We are basically paying for what we already bought. This is not new content in my opinion. After doing some research, it sounds like Bungie's contract with activision is to blame. I am guessing the timetable requires them to cut corners. Then they have to sell it at this price. If this is an indicator of what's to come, then I will choose to buy dlc from a company that can deliver proper content.

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  • I forget which Hunter chest armor it was, but I got one that had the same exact mesh/geometry for the belt as the one that Shaxx sold before dark below- AOS# Cryptid See my hunter if you'd like, I'll put it on.

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  • Why would they put any effort into a cash grab?

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    • Using the game world to run missions in an expansion. Horrible.

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      • you think bungie reuses alot of content? hahaha i dont think this person has ever played CoD

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        • It's part of what makes so many missions etc very bland and boring. We've played that all before. It's only the excellent gunplay that keeps me playing.

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          • I personally like the game and acknowledge the hard work they put into TTK, like how they made a raid, how they built an entire patrol area for a DLC, how they added 3 new subclasses, how they basically made a new game on top of the old one. Honestly, bungie deserves more credit than you shits give them and I hate seeing this kind of post. They're a developer. Posts like these pressure them when they appear en masse and bungie devs get stressed because of the pressure to crank out new content. Then players complain how it's "incomplete" because bungie was pressured into releasing it too early. Thanks for nothing, -blam!-ass

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            • yeah if I wanted to spend 40 dollars to do repetitive content my laundry bill would be quite high.

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            • That is why it gets boring to me.

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            • Yeah you know because call of duty, halo, gears of war, fall out, left for dead, any tom Clancy game are completely different from each other.... Oh wait. ITS BECAUSE THATS THE STORY LINE. They gear everything off what's originally there, if they didn't it would be a whole new game.... OP has 0 brain cells

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              • So do movie studios.

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              • Bungie's been doing this since the beta. Can't believe people didn't catch on earlier.

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              • Look I dont care about the enemies becauase they are the main focal point. What I do care ahout is armor and weapons. Only three to four different legendary sets? That pisses me off. We need like 8 to 10 unique legendary sets. Per class Fwc set New monarchy set Dead orbit set Two vanguard sets Two crucible sets Two strike sets Nightfall set So that would be ten sets per class a total of sets of armor. by set I mean, arms legs, helmet chest. These should all be unique to from one another and not reskins of past content Then we should have a trials set The normal raid set, and hard raid set. The level of customization is laughable

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                • So enemies that look different and do different things. I'm gonna go ahead and chalk them up to a new enemy, but I do understand what you were trying to get at there.

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                  • It only annoys me when they reuse bosses. Like that Ultra Knight you have to fight for the Silent Scream emblem. It literally has no name just "Ultra Knight".

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                  • most of the blue gear you get now is basically reskins of old legendaries from vanilla destiny days it's ridiculous.

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                  • And you did not know it will be like this before throwing 40 dollars to lazy ass greedy bungie?

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