Note: If you have any suggestions for this idea or corrections to my grammar, spelling or lore, they are all very much appreciated.
[b]Fallen[/b]
Shank Eater - Killing Shanks with this weapon automatically reloads the weapon and has a chance to return a portion of the ammo to the magazine.
Shank Recycler - Killing Shanks grants additional Grenade energy and causes them to drop more Primary ammo.
Poison the Waterhole - Causing Precision damage to a Servitor deals a portion of that damage to any Fallen near it.
John Silver - Rapidly killing Shanks/Dregs grants bonuses to the players Melee, Grenade and Super energy.
Scuttled - Killing Servitors or Captains, temporarily increases your damage to Vandals, Dregs and Shanks.
Bug Spray (Heavy Exclusive) - Deals bonus damage to Fallen War Machines.
[b]Hive[/b]
Coffin Seller (Primary Exclusive) - Killing Thralls with this weapon, puts a stacking buff on the final round in the magazine.
Chivalry - Killing a Knight with a Melee attack, increases the damage and weapon handling of this weapon for a short period.
Ogre Slayer - Killing an Ogre with this weapon, increases your Melee damage for a short period.
Decomposer - Major/Ultra Hive are inflicted with a DOT when they take damage from this weapon.
Reverse the Curse - Enemies killed by Cursed Thrall explosions add bonus ammo to this weapons magazine.
Worm Splitter - Dealing damage to Hive with this weapon grants increased Armour against Void attacks.
[b]Cabal[/b]
Skeet Shooting - Deals bonus damage to airborne Cabal.
Dogfight - Deal bonus damage to Cabal whilst in the air.
Nero's Inferno - Cabal Majors killed by this weapon explode, dealing Solar damage to nearby enemies.
Siege Tactics - (Primary Exclusive) Shots that hit Phalanxes shields return the magazine and have a chance to stagger it.
Old Painless - Increased fire rate whilst being targeted by Cabal. Bonus increases if targeted by a Centurion.
Tank Shaker - Destroying weapons attached to Cabal War Machine, reduces the enemies fire rate and damage.
[b]Vex[/b]
Mythbuster - Vex that take damage from this weapon take additional damage when they teleport.
Decapitator - Shooting off a Vex's head with this weapon grants a stacking damage buff.
Hob Roast - Killing a Hobgoblin has a chance to leave a damaging Solar Flare behind.
Timesplitter - Dealing damage to Vex Majors/Ultras increases movement speed for a short period.
Alloy Annihilator - Vex take bonus Elemental damage from abilities that deal the same kind of damage as this weapon.
[b]Taken[/b]
White Wash - Dealing damage with this weapon whilst blinded by a Taken Captain, removes the debuff. Killing a Taken whilst blinded temporarily protects against being blinded.
Precision Incision - Precision kills on Taken Goblins projecting the force barriers or Taken Vandals that have generated a bubble, while damage any Taken affected by their ability.
Bubble Buster - Destroying Axiom Darts grants a stacking buff that deals bonus damage to Taken.
Light Compels Thee - Damaging Taken Blight slows down rate at which it can spawn enemies.
Shadow Cutter - Killing Shadow Thrall has a chance to stun the Taken Wizard that summoned it.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.